Luke fon Fabre

Luke fon Fabre (Japanese: ルーク・フォン・ファブレ, Hepburn: Rūku fon Fabure, Luke fone Fabre) is a fictional character introduced in the 2005 role-playing video game Tales of the Abyss by Namco Tales Studio. Luke is a young swordsman who has been living in a mansion in the Kimlasca Kingdom for seven years after being kidnapped and suffering from amnesia. His pampered life turns upside down when he unwittingly becomes the target of a military-religious organization known as the Order of Lorelei, who believe him to be the key to an ancient prophecy. Across his journey, Luke fights to stop an impending war and matures as a person. He has also appeared in the anime and manga versions of the game as well other games within the Tales series.

Luke fon Fabre
Tales character
Luke as seen in Tales of the Abyss
First gameTales of the Abyss (2005)
Designed byKōsuke Fujishima
Voiced bySee Voice actors

Namco's staff created Luke to be a flawed person who, despite being unlikable because of his personality, would mature across the game. He was designed by Kōsuke Fujishima who wanted his appearance to show his laziness, a sense of fashion, as well as the fact he practises martial arts.

Critical reception to Luke's character has ranged from negative to positive based on his development in Tales of the Abyss. While initially seen as an unlikable person, his growth into a respectable hero across the story arc received praise from critics. He has also appeared in multiple Tales polls where he has been voted as one of the series' most popular characters.

Creation and design

Yuri Lowenthal voices Luke in the English dub

Makoto Yoshizumi, the producer of Tales of the Abyss explained that studio staff made the protagonist, Luke, unlikable by being "selfish" and "annoying" at the outset of the game.[1] These negative personality traits were designed to cause gamers to dislike him but over the course of the game, he would mature into someone so likable that the other main characters would comment, "Huh, Luke's not that bad".[1] While such a character could turn off many players, Yoshizumi preferred a cast of "flawed characters" rather than a story in which "the fated protagonist had a perfect life and a perfect upbringing, and he grew up to defeat the demon king".[1]

During early promotions of the games, one of the staff members, Yasuhiro Fukaya, noted multiple fans disliked the character. However, upon ending the game which developed him, fans started liking him. Fukuya shared the same feelings to the point of calling Luke his favorite Tales character.[2] The staff wanted Luke to gradually change across the narrative so that players would notice his character arc and feel him likable during this process. Another important part involving Luke was how he starts bonding with the playable characters in the story and find how they start working together.[3] Although Luke is the protagonist of the game, the staff commented that his relationship with Asch is also one of the main themes, describing them as almost the same character.[4]

Character designer Kōsuke Fujishima noted that while Luke's clothing makes him look lazy, it was okay to have clothes that are outrageous since the setting was designed to have him wear the most fashionable clothes of his time. He decided to show Luke's abdomen to demonstrate that he was a combatant in the game. Fujishima remains anxious about Luke's design wondering what people think about his abdomen always showing. Luke's pose is the result of Fujishima's research in fashion books which feature images of boys who look like they hang out at Shibuya.[5]

Luke's English voice actor is Yuri Lowenthal,[6][7] who noted he could relate to the character because of his selfish nature and comically noted he lacked Luke's development.[8] His Japanese voice actor is Chihiro Suzuki,[6][9] who was chosen over Yasunori Matsumoto, who also wanted the role. Suzuki had no idea of the game's setting or how Luke looked since there were no images. He was told to use Shibuya as an image.[10] Suzuki enjoyed doing the audio drama of the series and ended up confused in regards to who was the final character to appear in the game's ending. Overall, Suzuki enjoyed Luke's characterization.[11]

Appearances

Luke cutting his hair signifies a change in his character to avoid making the same mistakes

The main protagonist of the game, Luke is 17 and is the only son of a noble family in the kingdom of Kimlasca-Lanvaldear. After being kidnapped at age ten, Luke lost all of his childhood memories, and after being returned home was confined to the safety of the fon Fabre manor. His isolation leads him to become a rather immature, selfish individual with next to no knowledge of the world.[12] His only hobby is swordsmanship. During a training session with Van Grants, Luke tries to protect his teacher from the assassin Tear Grants and the two are transported to the outer world.[13] On his way back, Luke meets Colonel Jade Curtiss from the Malkuth forces who requests his help to stop an impending war using his status as a noble.[14] When reuniting with Van, he learns he possesses the ability to create a "hyperresonance" on his own, an extremely powerful ability when two fonists of the same type use their abilities in tandem. Luke is convinced by his teacher to use his power to become a hero and stop war so that he would not be used as a weapon.[15] Van manipulates him into using the hyperresonance to save the town of Akzeriuth from miasma and become a hero.[16] However, this results in the town's destruction and Luke losing everyone's trust.[17]

After Akzeriuth's destruction, Luke learns that he is actually a seven-year-old isofonically identical "replica" of Asch, the real Luke fon Fabre.[18] This event, along with the abandonment of his friends, prompts Luke to change himself for the better, cutting his hair as a symbol of his resolve. He also asks Tear to look after him and to watch over him.[19] Across the game, Luke also develops feelings for her to the point he once tries to confess them but decides not to.[20] He then starts working with his comrades to protect the towns like Akzeriuth from being destroyed by using his hyperressonance on the Sephiroth trees.[21] He fights Van, who wishes to create a new world of replicas, and emerges victorious.[22]

A month after Van's defeat, Luke and his comrades become concerned with the appearance of miasma in the world. With no way of making it go away, Luke eventually decides to sacrifice himself alongside the new replica to destroy the miasma.[23] Although he survives, a doctor later tells him he has little time to live.[24] As he is dying Asch gives Luke what remains of his power allowing him to perform Second Order hyperressonance. Luke then confronts Van once again using his powers to free the spirit of Lorelei.[25] After Van's death, Luke, along with Asch's corpse, is engulfed in a blinding light as Luke frees Lorelei.[26] One year after the battle on Eldrant, and three years after the start of his initial journey, Luke is presumed to be dead. However, on the night of his coming of age ceremony, his twentieth birthday, Luke reunites with his friends.[27]

Luke reprises his role from the game in the manga and anime adaptations of the series, as well as in the manga spin-off Tales of the Abyss: Asch: the Bloody.[28][29][30] The Tales of the Abyss fandisc also features two segments where Luke roleplays with Tear and goes to visit a doctor, Jade.[10] Luke also appears in Tales of the World: Radiant Mythology and the sequels Tales of the World: Radiant Mythology 2 and Tales of the World: Radiant Mythology 3 as a playable character.[31] In Tales of the Heroes: Twin Brave, Luke appears in Guy's serious scenario as his partner.[32] He is also playable in Tales of VS.[33] Outside the Tales series, he also appears in the PlayStation Portable version of Venus & Braves.[34]

Reception

Critical reception to Luke fon Fabre has ranged from negative to positive based on his appearances in Tales of the Abyss. Based on his first impression of the game, Jeff Haynes from IGN called Luke a "spoiled and sheltered child" and noted how he was the opposite of Tear.[12] GameSpot's Ashton Raze noted that Luke "is highly obnoxious, at least at first, and the way the other characters riff off his behavior is entertaining."[35] Casey Brienza from Anime News Network (ANN) saw Luke's interactions with Cheagle Mieu as a big appeal in the anime's second episode. "Anyone who has ever briefly nurtured homicidal thoughts when confronted by yet another cute anime creature will rejoice at his comedic whack-a-mole treatment and die laughing at his instantaneous hatred of its high-pitched squeal".[36] Carl Kimlinger also from ANN found the character irritating.[37] Christian Nutt of GamesRadar noted that Luke will probably annoy most players saying "though any guy who's made it through his teens will wince... this stuff cuts close to the bone." He also annoys the game's other characters and "when the first big plot twist hits, they take it out on him - too much".[38] Alex Fuller of RPGamer commented that: "The exceedingly good handling of character development is easily Abyss' biggest storytelling strength. Luke's journey from selfish and sheltered brat into the final hero of the game is plotted superbly."[39] Dan Whitehead of Eurogamer commented that Luke, in particular, stands out within the RPG genre's heroes "as his evolution from spoiled brat to worthy hero is enjoyably organic."[40]

RPGFan's Abraham Ashton Liu commented that Luke was highly different from previous Tales protagonists because of his prominent unlikable traits which made his growth in the game highly notable.[41] Richard Eisbeins from Kotaku also praised Luke's character development in a review of the anime. He commented that while "Luke starts the series as one of the most unlikable protagonists in all anime", it "becomes less and less prominent over the first eight episodes of the series—as he develops a hero complex of sorts which drives him into the jaws of disaster. From that point on, however, he tries frantically to be better than he was—to think for himself and to do what he feels is right. And despite the occasional minor setback, he succeeds."[42] Game Informer's Kimberley Wallace praised the development of the character as well as his relationship with Tear, commenting the two had one of the best moments in the game during the ending.[43] On the other hand, Keza MacDonald of IGN felt his character development was "from total obnoxious jerk to slightly less of an obnoxious jerk" as the other characters were more likable than him.[44] UK Anime Network's Kevin Leathers said that while Luke's development lacked originality, in the end manages to entertains players.[45]

In a Famitsu poll from 2010, Luke was voted as the forty-ninth best video game character.[46] He has also appeared in official Tales popularity polls where he was voted as one of the most popular characters from the series. He appeared third in the fourth poll,[47] while in the following two he was fourth.[48][49] In another poll in 2014, he was voted second.[50] The character has also been popular with cosplayers.[51][52][53]

gollark: Oh, you're right, the internal geometry doesn't have to match anything you can actually represent.
gollark: Your average 2D one, but on an infinite tiling of heptagons.
gollark: Hyperbolic geometry esolang which is actually 2D and not 3D?
gollark: You could use AVIFs/APNGs/whatever, and make it run off images like piet, except it's image sequences interpreted as 3D instead.
gollark: Oh, well, in that case, new esolang opportunity?

See also

References

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  7. "VOICE-OVER". YuriLowenthal.com. Archived from the original on 2008-04-13. Retrieved 2009-09-09.)
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  13. Namco Tales Studio. Tales of the Abyss. Namco Bandai Games. I heard a strange song (a "fonic hymn," he called it... What's that?). It made me sleepy, and then this weird girl came in and attacked Van. I tried to stop her, but all of a sudden some incredible power appeared between us, and we were thrown into a valley neither of us were familiar with.
  14. Namco Tales Studio. Tales of the Abyss. Namco Bandai Games. Jade said he's taking Ion to Kilasca to try and stop a war from breaking out between Kimlasca and Malkuth. As soon as he found out I'm the son of Duke Fabre, he asked me to help him.
  15. Namco Tales Studio. Tales of the Abyss. Namco Bandai Games. Hyperresonance is an interference phenomenon that can destroy all matter. /.../ Master Van said Malkuth kidnapped me for that power, and Kimlasca kept me confined so they could use me in war. Does that mean I was going to be trapped in the manor until a war started?! Master Van didn't deny that. He did tell me how I could get around it, though. His solution was for me to become a hero. See, if I can personally stop the war, I'll become a hero, and then they won't be able to keep me confined any longer!
  16. Namco Tales Studio. Tales of the Abyss. Namco Bandai Games. First, I'll go to Akzeriuth as a goodwill ambassador. The Score says that the war happens when I move people out of Akzeriuth, so instead of doing that, I'll use hyperresonance to destroy the miasma in the town.
  17. Namco Tales Studio. Tales of the Abyss. Namco Bandai Games. So what I used hyperresonance to destroy was not the miasma, but the passage ring and the pillar supporting the Outer Lands... But I didn't know anything about it, so it's not my fault. Everybody keeps on blaming me--it's not my fault! I didn't make this happen! Master Van said to do it, after all.
  18. Namco Tales Studio. Tales of the Abyss. Namco Bandai Games. When the Tartarus reached Yulia City, Asch was there. Asch said that Master is a replica of him. Is that why they look the same?
  19. Namco Tales Studio. Tales of the Abyss. Namco Bandai Games. I've never even once really listened to anyone, considered their words or decided for myself what to do. And I knew that I wanted--that I had to change that. But I was doubtful Tear would believe simple halfhearted words, so I cut my hair.
  20. Namco Tales Studio. Tales of the Abyss. Namco Bandai Games. The nighttime sea was really beautiful, and so was Tear. I was about to tell her my true feelings...but I decided not to. After all, I'm going to disappear.
  21. Namco Tales Studio. Tales of the Abyss. Namco Bandai Games. I followed Jade's instructions, using hyperresonance to cut the valve part out, and succeeded in reviving the Sephiroth Tree. I did it! But just as I was getting elated, we found out that things were much worse than we thought. It turns out that the Sephiroth Tree controlled here had been supporting almost the entire continent of Rugnica.
  22. Namco Tales Studio. Tales of the Abyss. Namco Bandai Games. Master Van says that humanity is addicted to Yulia's Score. That a powerful medicine, a replica world, is the only way to remedy that addiction. But I know, from my own existence, that the Score has gone off track. The future can be changed. Mankind can choose to discard the Score. And after a terrific battle, we succeeded in defeating Master Van.
  23. Namco Tales Studio. Tales of the Abyss. Namco Bandai Games. I was probably thinking a lot about how I didn't really want to die. But in any case, I was able to grab the Sword of Lorelei from Asch, and I used it to start a hyperresonance. But I wasn't able to eliminate all of the miasma by myself. Then Asch helped me, and together we neutralized the miasma...at the cost of thousands of replica lives.
  24. Namco Tales Studio. Tales of the Abyss. Namco Bandai Games. The result of the examination in Belkend was as I expected. I'm going to disappear. And in the near future, too.
  25. Namco Tales Studio. Tales of the Abyss. Namco Bandai Games. In order to defeat Master Van, in order to free Lorelei, I'll almost certainly have to use hyperresonance and the Seventh Fonon.
  26. Namco Tales Studio. Tales of the Abyss. Namco Bandai Games. Luke: All right. Everybody hurry up and escape. I'll stay here and free Lorelei. / Tear: Luke! / Luke: It's my promise to Lorelei. This is what I need to do.
  27. Namco Tales Studio. Tales of the Abyss. Namco Bandai Games. Tear: Why are...you here? / Luke: This place has a nice view of Hod...also, I promised someone....
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