Licheng District, Quanzhou

Licheng (simplified Chinese: 鲤城区; traditional Chinese: 鯉城區; pinyin: Lǐchéng Qū; Min Nan: Lí-siâⁿ-khu) is a district of Quanzhou, Fujian province, People's Republic of China.

Licheng

鲤城区
District
Licheng
Location in Fujian
Coordinates: 24°53′16″N 118°33′57″E
CountryPeople's Republic of China
ProvinceFujian
Prefecture-level cityQuanzhou
Time zoneUTC+8 (China Standard)

Geography

Licheng District consists of two parts, separated by the Jin River. On the left, northeastern side of the river, Licheng District includes several square kilometers that encompass most of Quanzhou's historical center; this is surrounded on all sides (other than the river) by Fengze District. On the right, southeastern side, Licheng District includes a much larger area, with both urban and suburban parts.

Architecture

In relation to many other cities in China, Licheng has much of its historic center intact.[1] Lichengs historic center is not the typical Chinese city center, having many European influenced buildings and churches as well. Considering that it is a coastal port city this is unsurprising however.

Cultural Attractions

Most of historical monuments of downtown Quanzhou are within Licheng District.

Administration

[[File:Sunwu Creek Bixi - DSCF8627.JPG|thumb|left|A [[bixi ({{lang|zh-hans|tortoise)|bixi]] turtle with a stele, installed by Licheng District Government in 1998 on the bank of the Sunwu Creek, to mark the completion of a dredging project on the said creek ({{lang|zh-hans|of importance for local flood control).]] The district comprises eight subdistricts:

  • Jiangnan (江南街道)
  • Fuqiao (浮桥街道)
  • Jinlong (金龙街道)
  • Changtai (常泰街道)
  • Kaiyuan (开元街道)
  • Lizhong (鲤中街道)
  • Haibin (海滨街道)
  • Linjiang (临江街道)

There is also one township-level Garden Zone (园区):

  • Jiangnan Gaoxin (江南高新园区)

Notes and references

gollark: I don't think this is true, except in a very broadly defined sense.
gollark: If *evolution*... well, "attempts" would be anthropomorphizing it... to cross said chasm, all it can do is just throw broken ones at it repeatedly with no understanding, and select for better ones until one actually sticks.
gollark: If I want to cross a chasm with a bridge, or something, I can draw on my limited knowledge of physics and materials science and whatever and put together a somewhat sensible prototype, then make inferences from what happens to it, and get something working out.
gollark: No. We can reason about problems in various ways. So can some animals.
gollark: It doesn't have its own will. It's a giant non-agent mess driven by tons of interacting blind optimization processes.
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