Legaia 2: Duel Saga

Legaia 2: Duel Saga, known as Legaia: Duel Saga (レガイア デュエルサーガ) in Japan, is a turn-based role-playing video game and sequel to Legend of Legaia.[1]

Legaia 2: Duel Saga
Developer(s)Prokion
Publisher(s)
Director(s)Natsumi Arisawa
Producer(s)Katsuhiko Kanazawa
Designer(s)Takuya Kuwazono
Programmer(s)Noriyuki Watanabe
Artist(s)Natsumi Arisawa
Writer(s)Kazushige Inaba
Composer(s)Hitoshi Sakimoto
Yasunori Mitsuda
Michiru Ōshima
Platform(s)PlayStation 2
Release
  • JP: November 29, 2001
  • NA: October 1, 2002
  • EU: October 11, 2002
Genre(s)Action role-playing
Mode(s)Single-player

Gameplay

The main character cannot be replaced on the screen. The player can make nicknames as the game progresses. A few mini games including the casino, guild quests, rice planting, side-jumping and the arena. On the "Tactical Arts System", the player can combine between three and seven blocks to unlock Arts on screen. The max ones are increased after leveling up. Starting from five blocks for each characters, the player can link with arts from hyper to normal or super ones. Mystic Arts uses seven blocks, low HP, and 100 AP and MP. Variable Arts uses six blocks and 80 AP for two characters to defeat one enemy. The player can use MP to temporarily increase status, recover health or defeat enemies.

Plot

The game follows a group of outcasts (Mystic) and natural spirits (Origin), siding to fight each other. They were created by the Source Forge, the world's living creation in Demiurge Tower. When three magical stones are scattered, the creation becomes imbalanced. The outcasts appeared in a crater near the town. After defeating Avalon and his minions, Lang and his allies restore all stones and the creation.

Reception

Reception
Aggregate scores
AggregatorScore
GameRankings70.46%[2]
Metacritic67/100[3]

The game received an average score of 70.46% at GameRankings based on an aggregate of 40 reviews,[2] and 67/100 at Metacritic for 21 reviews.[3] According to Famitsu, it sold 40,302 during its debut week, ranking sixth among the release.[4] It became one of Dengeki Online's top 200 best-selling games with 53,808 copies.[5]

gollark: You're actually quite limited in efficiency and RF/t by the need to produce a small enough amount of H/t to not fill the heat buffer before the fuel runs out.
gollark: It'd be easier to just copy a design from the e-web.
gollark: No lazy player will do lots of work.
gollark: Really, *who* will put in the effort to seriously make and spread such a stupid design?
gollark: That's not the same as banning one block from being broken.

References

  1. GZ Interview: Prokions president talks about the innovations brought to the Legaia continent in Legaia 2 Duel Saga
  2. "Legaia 2: Duel Saga". GameRankings. Retrieved 2011-10-24.
  3. "Legaia 2: Duel Saga". Metacritic. Retrieved 2011-10-24.
  4. IGN staff (December 7, 2001). "The Famitsu Top 10 (11/26/01-12/02/01)". IGN. Archived from the original on April 16, 2012. Retrieved May 2, 2012.
  5. IGN staff (January 11, 2002). "Dengeki Online Top 200 Of 2001". IGN. Retrieved May 2, 2012.
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