Kitasōma District, Ibaraki

Kitasōma (北相馬郡, Kitasōma-gun) is a district located in Ibaraki Prefecture, Japan.

Location of Kitasōma District in Ibaraki Prefecture

As of March 1, 2005, the district has a population of 18,734. The total area is 24.90 km².

Currently, the district has only one town left.

Timeline

  • December 2, 1878 - The district was founded when Sōma District in Shimōsa Province split into Kitasouma District in Ibaraki Prefecture and Minamisōma District in Chiba Prefecture.
  • March 13, 1947 - The village of Ino merged into the town of Toride.
  • March 20, 1954 - The villages of Kawaharashiro and Kitabunkan were merged into the town of Ryūgasaki in Inashiki District. The town gained city status at the same time.
  • March 21, 1954 - The parts of the village of Takasu merged into the city of Ryūgasaki.
  • July 10, 1954 - The village of Sakate merged into the town of Mitsukaido in Yūki District. The town gained city status at the same time.
  • January 1, 1955 - The town of Fukawa and the villages of Bunkan, Mon, and Higashibunkan merged to form the town of Tone.
  • February 21, 1955
    • The town of Souma and the villages of Rokugo, Sano, and parts of Takasu merged to form the town of Fujishiro.
    • The remaining parts of Takasu was merged into the city of Ryūgasaki.
  • March 1, 1955
    • The town of Moriya and the villages of Takano, Ohno, and Oizawa merged to form the town of Moriya.
    • The village of Kokinu merged with the villages of Tanihara, Towa, and Fukuoka from Tsukuba District to form the town of Yawara.
  • April 1, 1956 - The villages of Uchimoriya and Kano were merged into the city of Mitsukaidō.
  • October 1, 1970 - The town of Toride gained city status.
  • February 2, 2002 - The town of Moriya gained city status.
  • March 28, 2005 - The town of Fujishiro merged into the expanded city of Toride.



gollark: It would be limited to 100ms of CPU per event or something, but you could have people trigger events and such too much.
gollark: Actually, hmm, people could maliciously invoke it a lot, but I suppose they would have to give it money so I'm not sure that's an awful issue.
gollark: So the "contract" would basically be a sandboxed bit of code which can be triggered on events, which is publicly viewable/auditable, and which can send and be sent krist.
gollark: Maybe I should try and clarify the exact model of this a bit, hm.
gollark: Say, 1KST per thousand invocations (precise number up for debate).
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.