Kickle Cubicle

Kickle Cubicle[lower-alpha 1] is a puzzle game developed by Irem for the arcades in 1988 and then ported to Nintendo Entertainment System in 1990.

Kickle Cubicle
Box art
Developer(s)Irem
Publisher(s)Irem
Platform(s)Arcade, Nintendo Entertainment System
Release
  • JP: June 29, 1990
  • NA: September, 1990
Genre(s)Puzzle
Mode(s)Single-player

Story

Title screen

The protagonist Kickle wakes up one day to find his homeland, the Fantasy Kingdom, turned to ice by the Wicked Wizard King. The King has imprisoned the people in Dream Bags. Only Kickle was unaffected. Kickle sets out to save the kingdom with his special freezing breath, which he uses to turn the invaders into ice to use against his foes.[1]

Gameplay

The player must travel through the four lands in the Fantasy Kingdom, which Kickle plays in a set order. Each land has a boss at the end. After completing all four lands, the "special game" begins, consisting of 30 harder levels.[2]

The player controls Kickle to solve a series of puzzles that take place on frozen islands. The goal of each level is to collect the red Dream Bags.[3] There are several types of deadly enemies.[4] Kickle can use his freezing breath ability to turn some enemies into ice to create walkways on water or to defeat other enemies. He can also create a pillar of ice in front of him to act as a block.[5]

Regional differences

  • The Japanese version tends to have more enemies present in the various levels.
  • In the Japanese version, the player can attempt the different levels of each world in any order. In the North American and European releases, the world order is fixed.

Reception

In Japan, Game Machine listed Kickle Cubicle on their August 1, 1988 issue as being the thirdteenth most-successful table arcade unit of the year.[6]

Notes

  1. Known in Japan as Meikyūjima (Japanese: 迷宮島, lit. Labyrinth Island)
gollark: What?
gollark: [several hours of mocking by hydraz because "no higher-kinded-types" or something]
gollark: It probably indicates a logic error, so probably you should complain at the programmer.
gollark: 3.
gollark: Praise F#!

References

  1. Instruction Booklet p. 4
  2. Instruction Booklet p. 8
  3. Instruction Booklet p. 6
  4. Instruction Booklet pp. 10-11
  5. Instruction Booklet p.5
  6. "Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)". Game Machine (in Japanese). No. 337. Amusement Press, Inc. 1 August 1988. p. 21.
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