Indie RPG Awards
The Indie RPG Awards are annual, creator-based awards for Indie role-playing games and supplements. They were established in 2002[1]:143 by Andy Kitkowski, and are the most sought-after awards in the Indie RPG community.
For the purposes of the Awards, there exists a following "definition" of an Indie role-playing game:[2]
- A game where the creator is the person who has written at least 50% of the actual game content.
- A game where the creator has full control of content and publishing.
- A game where the creator is the publisher, with full control over expenses and profits.
Categories
The following categories for nominations have been used throughout the history of the awards:
- Indie Game of the Year - the main award for Indie Games.
- Indie Supplement of the Year - for best Supplement for an Indie Game.
- Best Free Game - for free Indie Games.
- Best Support - for the publisher has best supported a previously published game or supplement.
- Best Production - for best written and most attractive Indie Games.
- Most Innovative Game - for games that stretch the RPG experience in new ways.
Additional categories were awarded in the first years of the awards:
- Best Use of the d20 License - presented only in 2002
- Indie RPG Zine of the Year - presented only in 2002
- Best Synergy - a game with a synergistic relationship between the setting and the rules; presented only in 2002 and 2003.
- Indie RPG "Human of the Year" - for Indie RPG creators and supporters; presented only in 2002 and 2003.
- Andy's Choice Award - determined by the originator of the awards; presented only in 2002, 2003 and 2004.
- People's Choice Award - decided by popular vote for best game and best supplement; presented only in 2004.
Winners
2002
- Indie Game of the Year: Dust Devils by Matt Snyder
- Indie Supplement of the Year: Charnel Gods by Ron Edwards
- Best Free Game: Nicotine Girls by Paul Czege
- Best Use of the d20 License: The Kid's Colouring Book o Critters - Celebrity Edition by M. Jason Parent
- Best Production: Children of the Sun by Lewis Pollack
- Best Support: The Riddle of Steel by Jacob Norwood
- Best Synergy: Dust Devils
- Most Innovative Game: Universalis by Ralph Mazza and Mike Holmes
- Indie RPG "Human of the Year": Ron Edwards
- Indie RPG Zine of the Year: The Shadowrun Supplemental
- Andy's Choice: Charnel Gods by Scott Knipe
2003
- Indie Game of the Year: My Life with Master by Paul Czege
- Indie Supplement of the Year: JAGS Have-Not
- Best Free Game: FATE[3]:422 by Fred Hicks
- Best Production: My Life with Master
- Best Support: FATE
- Best Synergy: My Life with Master
- Most Innovative Game: My Life with Master
- Indie RPG "Human of the Year": Luke Crane (spelled as Power of the Year)
- Andy's Choice: FATE
2004
- Indie Game of the Year: Dogs in the Vineyard by D. Vincent Baker
- Indie Supplement of the Year: Monster Burner by Luke Crane (game designer)
- Best Free Game: The Shadow of Yesterday by Clinton R. Nixon
- People's Choice - Best Game: Dead Inside by Chad Underkoffler
- People's Choice - Best Supplement: Monster Burner
- Best Production: A/State by Malcolm Craig
- Best Support: Monster Burner
- Most Innovative Game: Dogs in the Vineyard
- Andy's Choice: Primetime Adventures by Matt Wilson
2005
- Indie Game of the Year: Polaris by Ben Lehman
- Indie Supplement of the Year: Burning Sands: Jihad by Luke Crane
- Best Free Game: Perfect20 by Levi Kornelsen
- Best Production: Artesia by Mark Smylie
- Best Support: Truth & Justice by Chad Underkoffler
- Most Innovative Game: Polaris
2006
- Indie Game of the Year: Spirit of the Century by Fred Hicks
- Indie Supplement of the Year: Dictionary of Mu by Judd Carlman
- Best Free Game: JAGS Revised by Marco Chacon
- Best Production: Burning Empires by Luke Crane
- Best Support: Burning Empires
- Most Innovative Game: Lacuna Part 1, second attempt by Jared Sorensen
2007
- Indie Game of the Year: Grey Ranks by Jason Morningstar
- Indie Supplement of the Year: The Blossoms are Falling by Luke Crane
- Best Free Game: Classroom Deathmatch by Jake Diamond and Matt Schlotte
- Best Production: Reign by Greg Stolze
- Best Support: The Blossoms are Falling
- Most Innovative Game: Grey Ranks
2008
- Indie Game of the Year: Mouse Guard by Luke Crane and David Petersen
- Indie Supplement of the Year: Don't Lose Your Mind by Benjamin Baugh
- Best Free Game: (tie) Sea Dracula by Jake Richmond and Nick Smith and Sufficiently Advanced by Colin Fredericks
- Best Production: Mouse Guard
- Best Support: Mouse Guard
- Most Innovative Game: Sweet Agatha by Kevin Allen Jr.
2009
- Indie Game of the Year: Kagematsu by Danielle Lewon
- Indie Supplement of the Year: The Day after Ragnarok by Kenneth Hite
- Best Free Game: Lady Blackbird: Adventures in the Wild Blue Yonder by John Harper
- Best Production: Lady Blackbird: Adventures in the Wild Blue Yonder
- Best Support: Fiasco by Jason Morningstar
- Most Innovative Game: A Penny for My Thoughts by Paul Tevis
2010
- Indie Game of the Year: Apocalypse World by D. Vincent Baker
- Indie Supplement of the Year: The Hot War Transmission by Malcolm Craig and Scott Dorward
- Best Free Game: Stars Without Number by Kevin Crawford
- Best Production: Freemarket by Luke Crane and Jared Sorensen
- Best Support: Apocalypse World
- Most Innovative Game: Apocalypse World
2011
- Indie Game of the Year: Do: Pilgrims of the Flying Temple by Daniel Solis
- Indie Supplement of the Year: Fiasco Companion by Jason Morningsar and Steve Segedy
- Best Free Game: Anima Prime by Christian Griffen
- Best Production: Do: Pilgrims of the Flying Temple
- Best Support: Fiasco Companion
- Most Innovative Game: Do: Pilgrims of the Flying Temple
2012
- Indie Game of the Year: Dungeon World by Sage LaTorra and Adam Koebel
- Indie Supplement of the Year: American Disasters (for Fiasco) by Jason Morningstar and Steve Segedy
- Best Free Game: Mythender by Ryan Macklin
- Best Production: Dungeon World
- Best Support: Dungeon World
- Most Innovative Game: Dog Eat Dog by Liam Burke
2013
- Indie Game of the Year: Hillfolk by Robin D. Laws
- Indie Supplement of the Year: Adventures on Dungeon Planet by Johnstone Metzger
- Best Production: Torchbearer by Thor Olavsrud and Luke Crane
- Best Support: Hillfolk
- Most Innovative Game: The Quiet Year by Joe Mcdaldno
2014
- Indie Game of the Year: The Clay That Woke by Paul Czege
- Indie Supplement of the Year: Deep Carbon Observatory by Patrick Stewart, Scrap Princess
- Best Free Game: Dream Askew by Joe Mcdaldno
- Best Production: A Red and Pleasant Land by Zak S.
- Best Support: Deep Carbon Observatory
- Most Innovative Game: The Clay That Woke
2015
- Indie Game of the Year: Night Witches role-playing game by Jason Morningstar
- Indie Supplement of the Year: Fiasco Playset Anthology by Bully Pulpit Games
- Best Free Game: Sign by Hakan Seyalioglu and Kathryn Hymes
- Best Production: Fall of Magic by Ross Cowman
- Best Support: World-Wide Wrestling Role-Playing Game by Nathan D. Paoletta
- Most Innovative Game: Fall of Magic
2016
- Indie Game of the Year: Blades in the Dark by John Harper
- Indie Supplement of the Year: Microscope Explorer by Ben Robbins
- Best Free Game: Quill: A Letter-Writing Roleplaying Game for a Single Player by Scott Malthouse
- Best Production: Blades in the Dark by John Harper
- Best Support: Blades in the Dark by John Harper
- Most Innovative Game: #Feminism: A Nano-Game Anthology by Edited by Misha Bushyager, Lizzie Stark, and Anna Westerling
2017
- Indie Game of the Year: The Watch by Anna Kreider, Andrew Medeiros
- Indie Supplement of the Year: Itras By: The Menagerie by Ole Peder Giaver et al.
- Best Production: Timewatch by Kevin Kulp, John Adamus, Heather Albano, Kennon Bauman, Matthew Breen, Dave Chalker, Kenneth Hite, Christopher Lackey, Cindy Maka, Belton Myers, Michael Rees, Corey Reid, Paul Stefko, Jeff Yaus
- Best Support: Timewatch by Kevin Kulp, John Adamus, Heather Albano, Kennon Bauman, Matthew Breen, Dave Chalker, Kenneth Hite, Christopher Lackey, Cindy Maka, Belton Myers, Michael Rees, Corey Reid, Paul Stefko, Jeff Yaus
- Most Innovative Game: Alas for the Awful Sea by Hayley Gordon, Vee Hendro
Notes
- Shannon Appelcline (2014). Designers & Dragons: The '00's. Mongoose Publishing. ISBN 978-1-61317-087-8.
- https://web.archive.org/web/20131116080451/http://rpg-awards.com/faq.shtml#1a
- Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702-58-7.
gollark: How nucleic.
gollark: I could write this.
gollark: What if it uploads all your notes to the osmarks.net servers?
gollark: What if it deterministically deletes them after 5 days?
gollark: What if the note app limits notes to 10 bytes? What if the undo option prevents the operations you just did from ever being executed again? What if you can ONLY view the notes from the home screen?
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.