Children of the Sun (role-playing game)
Children of the Sun is a "Dieselpunk" role-playing game created by the now defunct Misguided Games, Inc. in 2002. Set on Krace, an island of giant, supernaturally tough trees, it was part of a generation of dieselpunk settings that appeared beginning in the late 1990s. Most notable about the game was its original Token System, which allowed the player to use a token to determine initiative and to interrupt other character's turns.
Designer(s) | Dan Ross, Joe Carl, Lewis Pollak |
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Publisher(s) | Misguided Games |
Publication date | 2002 |
Genre(s) | Dieselpunk (Steampunk) |
System(s) | Token System |
External links
- Children of the Sun - Misguided Games (Official site), archived by the Internet Archive January 27, 2007 (last update)
- GameReport.com Interview with Lewis Pollak about Children of the Sun
- Review by SciFi Weekly
- RPGnet review
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