Artesia: Adventures in the Known World

Artesia: Adventures in the Known World (Artesia: AKW), is a role-playing game based on the comic book Artesia, written and illustrated by Mark Smylie and published by Archaia Studios Press (ASP).

Description

Archaia Studios Press published Artesia (2005) for use with the Fuzion system.[1]

Using a modified and easy-to-use Fuzion-based roleplaying system to plunge players into the strife-riven realms of the Known World, it includes scenarios from the warring Citadels of the Daradjan Highlands to the never-ending feud between the Sun Court of Illia and the Phoenix Court of the Empire of Thessid-Gola.

The original Artesia: Adventures in The Known World rulebook is a 352-page, full-color hardcover book containing all the rules and background material needed to begin play. The book is profusely illustrated by images from the comic book series and by images and maps specially prepared by the author for the game.

Reception

Artesia won the Origins award for Role-Playing Game of the Year in 2005.[2]

gollark: Maybe the GPU drivers are wrong somehow?
gollark: Can you not just install in text mode?
gollark: It's browser-dependent. Probably in a database in the browser's app data folders somewhere.
gollark: Put a textarea in the HTML part of your thing, and some buttons to save/~~edit~~/delete etc. Those can read the `value` property of it and save it to localstorage (you should also read its contents and set the value to that on page load).
gollark: Yes, you can also read localstorage, it would not be useful otherwise.

References

  1. Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. p. 213. ISBN 978-1-907702-58-7.
  2. 2005 Origins Awards Archived 2006-08-10 at the Wayback Machine
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