InQuest Gamer

InQuest Gamer was a monthly magazine for game reviews and news that was published from 1995 to 2007. Originally, the magazine was named InQuest and focused solely on collectible card games (CCGs); InQuest, along with its competitor Scrye, were the two major CCG magazines. Later, the magazine changed its focus to cover a wider range of games, including role-playing games, computer and video games, collectible miniature games, board games, and others. The magazine was published by Wizard Entertainment (not to be confused with Wizards of the Coast, which produced its own CCG magazine, The Duelist).

InQuest Gamer
CategoriesGames
FrequencyMonthly
First issueApril 1995
Final issue
Number
September 2007
150
CompanyWizard Entertainment
CountryUnited States
Based inCongers, NY
LanguageEnglish
ISSN1081-924X

History and profile

InQuest #0, the first issue, was published in April 1995. For issue #46 (February 1999), InQuest changed its name to InQuest Gamer (with Gamer in large text on the cover), clearly announcing that it was a magazine about games. Issue #53 made the InQuest title more prominent on the cover again and it had not been changed since then, though the cover's format was revamped with issue #122.

Typical content included news, strategy articles, a price guide for collectible card and miniature games, reference lists, and game-related entertainment and humor. Issues with special cards were mailed in plastic bags, issues without special cards were typically sold at retail stores and game shows without any special covering.

The magazine's editorial staff included Mike Searle, Tom Slizewski, Jeff Hannes, Brent Fishbaugh, Steve Frohnhoefer, Paul Sudlow, Jeremy Smith, Thorin McGee, Kyle Ackerman, Alex Shvartsman and Rick Swan. Martin A. Stever was responsible for the magazine's sales and marketing.

Because it was first published about two years after the release of Magic: The Gathering, the trading card game was one of InQuest's main topics. InQuest was frequently home to fictional cards, including "purple" cards featured in issue #22 (February 1997).[1] These hypothetical cards, which used a new "Portal" land to create purple mana, led some to think that the then-upcoming Portal set would introduce a sixth color.[2]

The magazine ceased publication in September 2007.[3]

gollark: My old storage system used to support *that*, at least.
gollark: Different types of wood, etc.
gollark: There are ambiguities even in, say, making chests.
gollark: Oh, simple autocrafting (one item to another, single step), that's okay, but anything else and aaaaaaaargh.
gollark: What?

See also

References

  1. "Magic Rarities: The Sixth Color Cards". Archived from the original on 2007-09-10. Retrieved 2007-09-23.
  2. Johnson, Christopher (1997-01-18). "Re: MTG-L Digest - 16 Jan 1997 to 17 Jan 1997". MTG-L@ORACLE.WIZARDS.COM (Mailing list). Retrieved 2007-09-23.
  3. "INQUEST GAMER MAGAZINE DISCONTINUED: InQuest Gamer publication discontinued as of September 2007" (Press release). Wizard Entertainment. 2007-08-23. Archived from the original on 2007-09-30. Retrieved 2007-09-24.
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