Emil Pagliarulo

Emil Pagliarulo is a video game designer working for Bethesda Softworks since 2002.[1] He previously worked for Looking Glass Studios and Ion Storm Austin.[2] He is best known for being the lead designer and the lead writer of Fallout 3, for which he received the Best Writing award at the 2008 Game Developers Choice Awards.[2] He was also credited as the senior designer and writer of The Elder Scrolls V: Skyrim, as well as Fallout 4.

Emil Pagliarulo
NationalityAmerican
OccupationVideo game designer
EmployerBethesda Game Studios
Known forThief II: The Metal Age
The Elder Scrolls
Fallout 3
Fallout 4
Awards2008 Game Developers Choice Awards For Best Writing

Video game credits

gollark: Wouldn't that cause similar problems to the mosquitoes?
gollark: We must destroy all mosquitoes.
gollark: Possibly, but they *are* very annoying so it's probably worth it.
gollark: 7 seems a weirdly round number for neutral to be if it's the output of something like that.
gollark: How come pH doesn't set neutral at 0? Wouldn't that be more convenient?

References

  1. "IGN Profile". 2010-12-02. Archived from the original on 2011-06-20. Retrieved 2010-12-02.
  2. Remo, Chris (April 24, 2009). "Exploring A Devastated World: Emil Pagliarulo And Fallout 3". Gamasutra. Retrieved April 5, 2020.
  3. Gamespot Staff (March 30, 2009). "GDC 2009: Fallout 3 lead opens game design vault". GameSpot. Retrieved April 5, 2020.


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