Elden Ring

Elden Ring is an upcoming action role-playing game developed by FromSoftware and published by Bandai Namco Entertainment. The game is a collaborative effort between game director Hidetaka Miyazaki and fantasy novelist George R. R. Martin and will be released for Microsoft Windows, PlayStation 4, and Xbox One.

Elden Ring
Developer(s)FromSoftware
Publisher(s)Bandai Namco Entertainment
  • JP: FromSoftware
Director(s)Hidetaka Miyazaki
Writer(s)
Composer(s)Yuka Kitamura
Platform(s)
Genre(s)Action role-playing
Mode(s)Single-player

Development

Announced at E3 2019, Elden Ring is an upcoming dark fantasy action role-playing game developed by FromSoftware and published by Bandai Namco Entertainment for Microsoft Windows, PlayStation 4, and Xbox One.[1] The game is being directed by Hidetaka Miyazaki, best known for creating the Souls series also developed by FromSoftware, with worldbuilding by fantasy novelist George R. R. Martin, best known for his A Song of Ice and Fire novel series.[2] A fan of Martin's work, Miyazaki contacted him with an offer to work together on a project, giving him the creative freedom to write the overarching backstory of the game's universe. Miyazaki used his contributions as the foundation of the game's narrative, comparing the process to that of using a "dungeon master's handbook in a tabletop RPG".[2][3]

Elden Ring began development in early 2017 following the release of The Ringed City, a piece of downloadable content for Dark Souls III.[4] As with Miyazaki's Souls games, Elden Ring will have the ability for players to create their own custom characters instead of playing as a fixed protagonist.[3] Miyazaki also considered Elden Ring to be a more "natural evolution" to the Souls series, as the game will be much larger in scale compared to them, featuring an open world with new gameplay mechanics such as horseback riding and combat.[3][4] However, unlike many other open world games, Elden Ring will not feature populated towns with non-playable characters, with the world having numerous dungeon-like ruins in place of them instead.[3] When asked about the possibility of the story being novelized, Miyazaki stated that he would rather have players experience it themselves by playing the game, as he thinks that the game's secrets and mysteries would be spoiled otherwise.[3] The score is being written by Yuka Kitamura, who has composed for many of Miyazaki's previous games.[5]

gollark: This seems like it would just pick `k` `N` times, though?
gollark: I don't understand why you would prefer that to just using multiplication.
gollark: Oh, it's more optimal than that.
gollark: What?
gollark: To prevent this, we recommend doing `++choose one two three four [...]`.

References

  1. McWhertor, Michael. "Elden Ring, a game from George R.R. Martin and FromSoftware, revealed at E3". Polygon. Archived from the original on June 10, 2019. Retrieved June 23, 2019.
  2. Wilde, Tyler. "George R.R. Martin wrote Elden Ring's 'overarching mythos'". PC Gamer. Archived from the original on June 17, 2019. Retrieved June 23, 2019.
  3. Krabbe, Esra. "Elden Ring Is an Evolution of Dark Souls Says Creator – E3 2019". IGN. Archived from the original on June 22, 2019. Retrieved June 23, 2019.
  4. Wilkinson, Sam. "E3 2019: Hidetaka Miyazaki and George R. R. Martin Present: Elden Ring". news.xbox.com. Archived from the original on June 20, 2019. Retrieved June 23, 2019.
  5. Gerblick, Jordan. "Elden Ring is being scored by Sekiro and Dark Souls 3 composer Yuka Kitamura". GamesRadar+. Retrieved March 30, 2020.
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