Domination (play-by-mail game)

Domination is a play-by-mail game that was published by LAMA.

Publication history

Domination is a play-by-mail game.[1] It is a closed-end fantasy game.[2]

Gameplay

In Domination, players act as "nobles clashing for control over a continent thrown into turmoil by the death of the emperor".[2] According to Jim Townsend, "economics ... is the most difficult part of the game".[2] Unit types are: foot troops, archers, cavalry, ships, and security.[2] Food and durables are the commodities that players can manipulate, with different uses related to units and provinces.[2]

According to Terry Piediscalzzi, "most Domination games last about 25 turns".[3]

Reviews

gollark: Linked lists: no.
gollark: Ye,s store all... nodes? in a single vectron™ and store a `level` property or something?
gollark: I feel like this is excessively object-oriented and thus apioidal.
gollark: ææææææÆÆÆÆÆÆÆÆÆÆÆÆÆæÆÆÆÆÆæææææÆÆÆÆææææææææÆÆÆÆÆÆÆÆÆÆÆÆÆÆÆÆÆÆææææææææÆÆæææææÆÆææææÆÆÆÆÆÆæ
gollark: HOW UNEXPECTED.

See also

References

  1. "PBM Game Ratings". Paper Mayhem. No. 36. May–June 1989. p. 3.
  2. Townsend, Jim (March–April 1988). "Domination!". Paper Mayhem. No. 29. pp. 6–7.
  3. Piediscalzzi, Terry (Jan–Feb 1989). "The A,B,...Zs of Economics for Domination". Paper Mayhem. No. 34. p. 35.
  4. https://index.rpg.net/display-entry.phtml?articleid=17580

Bibliography

  • Piediscalzzi, Terry (Jan–Feb 1989). "The A,B,...Zs of Economics for Domination". Paper Mayhem. No. 34. pp. 34–37.
  • Townsend, Jim (March–April 1988). "Domination!". Paper Mayhem. No. 29. pp. 6–7.
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