Datamost
Datamost was a computer book publisher and computer game company founded by David Gordon and based in Chatsworth, California. Datamost operated in the early 1980s producing games and other software mainly for the Apple II, Commodore 64 and Atari 8-bit family, with some for the IBM PC. It also published educational and reference materials related to computers and computer programming.
Industry | Computer books and games |
---|---|
Founder | David Gordon |
Headquarters | Chatsworth, California , United States |
Software
![](../I/m/Cavern_Creatures_title.png)
Cavern Creatures title screen
![](../I/m/Spectre_Apple_II_title.png)
Spectre title screen
![](../I/m/Super_Bunny_title.png)
Super Bunny title screen
- 1981
- County Carnival by Dan Illowsky
- Thief by Bob Flanagan
- 1982
- Money Munchers by Bob Bishop
- Aztec by Paul Stephenson
- Guardian by Bob Flanagan
- Space Strike by Michael Abrash
- Tharolian Tunnels by Rod Nelsen
- The Bilestoad by Marc Goodman
- The Missing Ring by Terry Romine
- Snack Attack by Dan Illowsky
- Spectre by Bob Flanagan and Scott Miller
- Swashbuckler by Paul Stephenson
- Tubeway by David Van Brink
- Mars Cars by David Husch
- WizPlus
- 1983
- Ardy the Aardvark by Chris Oberth
- Argos by Ron Lowrance
- Cavern Creatures by Paul Lowrance
- Cohen's Towers by Frank Cohen and Alan Sinder
- Conquering Worlds by Walter Hochbrueckner
- The Cosmic Tunnels by Tim Ferris
- The Tail of Beta Lyrae by Philip Price
- Monster Smash by Dave Eisler and Mark Riley
- Mating Zone by Tom Luhrs
- Neon by Ray Gari
- Night Raiders by Peter Filiberti
- Pandora's Box by Bob Flanagan
- Round About by Ray Giarratana[1]
- Space Ark by Bob Flanagan
- Space Cadette by Dan Illowsky
- Super Bunny by Vic Leone and Bill Russell
- The Tail of Beta Lyrae by Philip Price
- 1984
- Ankh by David Van Brink
- Earthly Delights by Roger Webster and Daniel Leviton
- Mabel's Mansion by Kevin Bagley
- Mr. Robot and His Robot Factory by Ron Rosen
- My Chess II by David Kittinger and Walter Hochbrueckner
- Jet-Boot Jack by Jon Williams
Publications
- How to Program the Apple II Using 6502 Assembly Language (1981) by Randy Hyde
- The Elementary Commodore-64 (1982) by William B. Sanders, Ph. D.
- How to Write an Apple Program (1982) by Ed Faulk
- Designing Apple Games with Pizazz (1983) by Greg Minter and John Ruffner
- p-Source (A Guide to the Apple Pascal System) (1983) by Randall Hyde
- Games Apples Play (1983) by Mark James Capella and Michael D. Weinstock
- Games Ataris Play (1983) by Hal Glicksman and Kent Simon[2]
- Games Commodores Play (1983) by Phil Dennis and Greg Minter
- The Elementary Apple (1983) by William B. Sanders
- The Commodore 64 Experience (1983) by Mike Dean Klein[3]
- The Atari Experience (1984) by Adrien Z. Lamothe
- Atari Roots (1984) by Mark Andrews[4]
- The Musical Atari (1984) by Hal Glickman
- The Apple Almanac by Eric Goez and William Sanders
- Apple Macintosh Primer (1984) by William B. Sanders
- Inside Commodore DOS (1984, 1985) by Richard Immers, Ph. D. and Gerald G. Neufeld, Ph. D.
- The Super Computer Snooper (1984) by Dr. Isaac Malitz
gollark: Did I say server? I meant machine... hold on while I migrate it.
gollark: It's running on my local development server!
gollark: ++search where do I sign
gollark: ++search !git
gollark: ++search !gh
References
- "Softalk". 4 (1). September 1983: 192. Retrieved 3 June 2020. Cite journal requires
|journal=
(help) - Glicksman, Hal; Simon, Kent (1983). Games Ataris Play (PDF). Datamost. ISBN 9780881901184.
- Published by Datamost ISBN 0-88190-230-6
- Andrews, Mark (1984). Atari Roots. Chastsworth, CA: Datamost. ISBN 0-88190-171-7.
External links
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