Super Bunny

Super Bunny is a platform game written by Vic Leone for the Apple II family of home computers and published by Datamost in 1983.[1] Ports to the Atari 8-bit family[3] and Commodore 64[2] followed in 1984.

Super Bunny
Publisher(s)Datamost
Designer(s)Vic Leone
Programmer(s)Apple II
Vic Leone[1]
Commodore 64
Jay Ford[2]
Platform(s)Apple II, Atari 8-bit, Commodore 64
Release1983: Apple
1984: Atari, C64
Genre(s)Platform
Mode(s)Single-player

Gameplay

Super Bunny appears.

The player starts as a defenseless rabbit, hopping from the left side of the screen to the right on scrolling platforms. The goal is to avoid the creatures that appear on the platforms and reach the carrot at the right side of the screen. Landing on ("eating") the carrot turns the rabbit into Super Bunny, at which point he must return to the starting position, dispatching creatures and earning points.

The game has a different saying and song for each level (e.g., "crunch those critters" and the song "Here Comes Peter Cottontail!"). Super Bunny is credited in the game's splash screen as Reginald Rabbit.[4]

Credits

  • Programmer: Vic Leone
  • Game concept: Bill Russell
  • Super Bunny concept: Gary Koffler
  • Graphics: Thomas Spears
  • Executive producer: Dave Gordon
  • Story: Dale Kranz
  • Music: Jon Rami and Dale Kranz
  • Cover art and illustrations: Martin Cannon
  • Cover copy: Dale Kranz
  • Art Director: Art Huff
gollark: Yes.
gollark: This is also a great reason to learn maths, since old things like calculus, logarithms and (some?) trigonometry were not things for much of history, so you could wow the people of the past (if you time travel there) with such concepts (if you ever manage to explain it to them).
gollark: When I was doing music (it was required in year 7/8) it was rather heavy on theory and not so much on creative pursuits.
gollark: Besides, the other options were things like "drama" and "music" and "design and technology", and who wants to do those?↓ the person below is attempting to deceive us into believing that music is a subject people do; do not believe their lies
gollark: If I ever end up being transported back in time by several thousand years, I'll have a minor advantage if I can actually remember anything, happen to end up in the appropriate era for the particular dialects covered, and do not horribly butcher the pronunciation, see.

References

  1. Hague, James. "The Giant List of Classic Game Programmers".
  2. "Super Bunny". Gamebase 64.
  3. "Super Bunny". Atari Mania.
  4. Vic Leone (1983). Super Bunny (Apple II). Datamost.
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