Darkman (video game)

Darkman was developed by Ocean Software (Painting By Numbers on the NES version, Twilight on the Commodore 64 and ZX Spectrum versions) and published by Ocean Software in 1991. It was released for the Amiga, ZX Spectrum, Amstrad CPC, Commodore 64 and Atari ST. It also had two different games of the same name for the Nintendo Entertainment System and Game Boy. The game's plot is loosely based on the film of the same name.

Darkman: The Video Game
Front box art (NES)
Developer(s)Ocean Software
Painting by Numbers (NES)
Publisher(s)Ocean Software, Hit Squad (Budget re-release)
SeriesDarkman
Platform(s)NES, Commodore 64, Amstrad CPC, Amiga, Game Boy, ZX Spectrum, Atari ST
Release
(Game Boy)
Genre(s)Action
Mode(s)Single-player

NES version

In this side-scrolling platformer, the player controls Darkman, a superhero who can jump, kick and punch, as well as swing from a rope during action sequences between levels. In most levels, Darkman disguises himself as the boss of the level, whom he must defeat before the time limit elapses. Tying into the plot of the film, Darkman wears masks of various gangsters who are responsible for his disfigurement, but his disguise dissolves after being exposed to sunlight for too long. The character changes into a different member of the evil gang in each level, taking on their attack moves as well as their face.

Between levels, Darkman must photograph his quarry before he can make a mask of them. These scenes involve moving the cursor to take a picture of the gangster. The better the photo accuracy, the more time Darkman is granted to complete the subsequent level. The final level is the similar to the film, and takes place on a skyscraper under construction.

Critical reception

The Spectrum version was well received critically, with CRASH magazine awarding 82%,[1] Your Sinclair gave 85%[2] and Sinclair User 78%.[3]

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gollark: I'd also expect places which seem to actually care to have sensible somewhat-long-term-viable (i.e. non-lockdown) plans for dealing with stuff.
gollark: This is cool, I have apparently been randomly picked for a COVID-19 testing study.
gollark: I don't really like old games, and I generally had a lot of free time *anyway*.
gollark: Mostly fine. It's better than school, at least. It would be nice if I could actually try some new activities or something though, since that stuff seems to mostly be shut down.

References

  1. "Darkman review". CRASH (92): 14–15. September 1991.
  2. James Leach (October 1991). "Darkman review". Your Sinclair. Archived from the original on 2009-02-17. Retrieved 2009-01-24.
  3. Steve Keen (November 1991). "Darkman review". Sinclair User (117): 26–27.


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