Cue Club 2
Cue Club 2 is a sports simulation video game developed by Bulldog Interactive. First released for Microsoft Windows on 4 July 2014, it is a realistic interpretation of pool and snooker, and is the sequel to Cue Club. The game has received continual updates since launch, including an online multiplayer mode, the addition of a first-person camera with 3-dimensional (3D) tables and bars, and a wide selection of larger table sizes.
Cue Club 2 | |
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Developer(s) | Bulldog Interactive |
Publisher(s) | Bulldog Interactive |
Engine | DirectX |
Platform(s) | Microsoft Windows |
Release | 4 July 2014 |
Genre(s) | Sports simulation |
Mode(s) | Single-player, multiplayer |
Gameplay
Cue Club 2 can be played in either top-down view (2D mode) or a first-person view (3D mode). Game control options include mouse input, keyboard, game-pad or a touchscreen device. Several game rules are available including eight-ball (including both US and European rules), nine-ball, ten-ball, six-ball, seven-ball, snooker, speed pool, and killer. The rules of eight-ball, ten-ball and killer can be customised to reflect many different variants. There are three variations of snooker: a full game with fifteen reds, and shorter games with either ten or six reds. Players choose from a selection of game modes such as Practice, Single Player Quick Game, Two Player, Three Player, Four Player, Tournament, Bar Challenge and Multiplayer mode.
The game is set in a fictional club featuring a range of themed bars and theatre venues, and each is host to a selection of unique opponents of varying difficulty. Upon starting the game the player is required to log in by entering their name, after which they are given a membership card to access the first bar.
There are two main parts to the game. The first is to complete the Bar Challenge, where the player chooses the game rules in each match and aims to progress through the stages by beating computer-controlled opponents one by one. There are fifteen characters in total, complete with imagery, and dressed in casual clothing. After defeating all the opponents in a bar, the player is awarded a membership card to the next bar where the difficulty level increases. When all the bars have been unlocked and the opponents defeated, the player is presented with the Bar Challenge Trophy.
The second part to Cue Club 2 is the Tournament mode. Sixteen players compete in a tournament, and for this game mode opponents are dressed in formal competition attire. Progress is initially easy, but gets harder as weaker players are eliminated and more skilful opponents are encountered. There are four rounds in total (first round, quarter-final, semi-final and final), and the number of frames played can be set anywhere from Best of 3 up to Best of 35. Since matches can potentially take a long time to complete, games can be saved at any point to resume later using one of the numerous save-game slots. If the player succeeds in winning a tournament they are awarded a Tournament trophy. There is one trophy for each of the ten game modes available.
Other accolades and awards can be gained for accomplishing things such as high snooker breaks and racking up fast times in speed pool. There are twenty total trophies to collect.
The game is completed when all opponents have been defeated in Bar Challenge mode and all ten tournaments have been won. Upon successful completion of the Bar Challenge, which is arguably the largest and most challenging aspect of the game, a victory sequence is played.
New features
Cue Club 2 expands on the original game with new artwork, additional characters, table designs, cues and ball sets. Both the size and design of the cues and balls can be modified. The table cloth, pockets and rails can also be customized, along with the speed of the table cloth. The method of cueing may also be adjusted. Additionally, players are able to choose from a selection of colored chalk. The developers state that the physics engine has been overhauled and the A.I. of the computer opponents significantly improved. Two new bonus games have been added, including a revised Slam mode, where balls can be swung round on a length of cord, and a Detonator mode where the balls explode on impact (this mode was formerly a "cheat" option in the original Cue Club).
Players can save shots and replay them at a variety of speeds, and also save and replay their highest snooker breaks and speed pool times. Matches can also be saved mid-game and resumed later, allowing for tournaments and longer games to be completed in multiple sittings. A selection of nine new soundtracks were composed for the title, serving as background music to complement game play. In an attempt to stay true to its roots the developers retained recognizable styling elements from the first game, but made several important technical improvements to enable support for widescreen, ultra widescreen, and touchscreen monitors, in addition to 1080p High Definition graphics and 4K displays. The software is capable of supporting multiple resolutions depending on the user's current desktop settings, and adaptive scaling ensures that there is no stretching or image distortion, irrespective of the aspect ratio. Full screen anti-aliasing is also supported, as well as multiple refresh rates ranging from 60 Hz up to 240 Hz.
Online multiplayer
In September 2016, the developers added an online multiplayer feature (in addition to the standard offline modes), allowing players to compete over the Internet. Winning matches increases the player's 'reputation score', and when sufficient points have been gained the multiplayer trophy is awarded. The online mode also incorporates an in-game text chat facility.
3D camera
In June 2017, a first-person camera view was added to the game, along with 3D tables and bars. Players can quickly switch between top-down and first-person mode, which leads to a more realistic playing experience whilst still offering a full view of the table. The various themed bars are also represented in 3D (Cue Club, Basement, Cocktail and Penthouse), with an option to customize the look of the Cue Club bar.
Larger table sizes
In April 2018, a selection of bigger tables were introduced, including 6, 7, 8 and 9ft pool tables, along with 8, 9, 10, 11 and full size 12ft snooker tables. Whilst the larger tables would be more challenging to play on, the developers were keen to further increase the realism of the simulation and provide more configurable options for the players, in both offline and online multiplayer modes.
New venues
In February 2019, four new theatre venues were added: Cue Club, Basement, Cocktail and Penthouse theatres. These venues feature an interactive and lively audience who respond to good shots with cheering and applause, and sigh when fouls are committed. Theatres are used to host tournament matches, and can also be selected for quick matches, multiplayer and practice play.
Alternative control system
In June 2020, a new control system was introduced for mouse and keyboard, and also game controllers. The method, called 'fast aiming' allows the player to set up shots more easily and without the need to press and hold buttons to adjust the aiming target. The previous control method was preserved for players who prefer to use the original system, with an option provided in the menus.
Critical response
In November 2015, gaming website MouseNJoypad.com awarded Cue Club 2 a score of 81%, recommending the game over any other pool simulator currently on the market.[1]
References
- "Cue Club 2 review". mousenjoypad.com. Retrieved 29 March 2018.