Comparison of 3dfx graphics processing units
This page contains general information about the GPUs and video cards by 3dfx interactive, in table form.
Comparison table: Desktop GPUs
Model | Launch | Code name | Fab (nm) | Bus interface | Memory (MiB) | Core clock (MHz) | Memory clock (MHz) | Config core1 | Fillrate | Memory | DirectX support | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
MOperations/s | MPixels/s | MTextels/s | MVertices/s | Bandwidth (GB/s) | Bus type | Bus width (bit) | ||||||||||
Voodoo Graphics | October 7, 1996 | SST1 | 500 | PCI | 4, 6 | 50 | 50 | 1:0:1:1 | 50 | 50 | 50 | 0 | 0.8 | EDO | 128 | 3.0 |
Voodoo Rush | April 1997 | SST96 | 500 | PCI | 6, 8 | 45, 50 | 45, 50 | 1:0:1:1 | 50 | 50 | 50 | 0 | 0.4 | EDO | 64 | 3.0 |
Voodoo2 | March 1, 1998 | SST96 | 350 | PCI | 8, 12 | 90 | 90 | 1:0:2:1 | 90 | 90 | 180 | 0 | 2.252 | EDO | 192 | 5.0 |
Voodoo Banshee | June 22, 1998 | Banshee | 350 | AGP 2x, PCI | 8, 16 | 100 | 100 | 1:0:1:1 | 100 | 100 | 100 | 0 | 1.6 | SDR | 128 | 6.0 |
Velocity 100 | July 26, 1999 | Avenger | 250 | AGP 2x | 8 | 143 | 143 | 1:0:2:1 | 143 | 143 | 286 | 0 | 2.288 | SDR | 128 | 6.0 |
Velocity 200 | July 26, 1999 | Avenger | 250 | AGP 2x | 12 | 143 | 143 | 1:0:2:1 | 143 | 143 | 286 | 0 | 2.288 | SDR | 128 | 6.0 |
Voodoo3 1000 | March 1999 | Avenger | 250 | AGP 2x, PCI | 8, 16 | 125 | 125 | 1:0:2:1 | 125 | 125 | 250 | 0 | 2 | SDR | 128 | 6.0 |
Voodoo3 2000 | April 3, 1999 | Avenger | 250 | AGP 2x, PCI | 16 | 143 | 143 | 1:0:2:1 | 143 | 143 | 286 | 0 | 2.288 | SDR | 128 | 6.0 |
Voodoo3 3000 | April 3, 1999 | Avenger | 250 | AGP 2x, PCI | 16 | 166 | 166 | 1:0:2:1 | 166 | 166 | 333 | 0 | 2.66 | SDR | 128 | 6.0 |
Voodoo3 3500 TV | June 1999 | Avenger | 250 | AGP 2x | 16 | 183 | 183 | 1:0:2:1 | 183 | 183 | 366 | 0 | 2.928 | SDR | 128 | 6.0 |
Voodoo4 4200 | Never Released | VSA-100 | 250 | AGP 4x, PCI | 32 | 183 | 183 | 2:0:2:2 | 366 | 366 | 366 | 0 | 1.464 | SDR | 64 | 6.0 |
Voodoo4 4500 | October 13, 2000 | VSA-100 | 250 | AGP 2x/4x, PCI | 32 | 166 | 166 | 2:0:2:2 | 332 | 332 | 332 | 0 | 2.656 | SDR | 128 | 6.0 |
Voodoo4 4800 | Never Released | VSA-100 | 250 | AGP 4x, PCI | 32 | 200 | 200 | 2:0:2:2 | 400 | 400 | 400 | 0 | 3.2 | SDR | 128 | 6.0 |
Voodoo5 5000 | Never Released | VSA-100 x2 | 250 | AGP 4x, PCI | 32 | 166 | 166 | 2:0:2:2 x2 | 664 | 664 | 664 | 0 | 2.656 | SDR | 128 | 6.0 |
Voodoo5 5500 | June 22, 2000 | VSA-100 x2 | 250 | AGP 2x, PCI | 64 | 166 | 166 | 2:0:2:2 x2 | 664 | 664 | 664 | 0 | 2.656 | SDR | 128 | 6.0 |
Voodoo5 6000 | Never Released | VSA-100 x4 | 250 | AGP 4x, PCI | 128 | 166 | 166 | 2:0:2:2 x4 | 1328 | 1328 | 1328 | 0 | 5.312 | SDR | 256 | 6.0 |
Spectre 1000 | Never Released | Rampage | 180 | AGP 4x | 64 | 200 | 400 | 4:0:4:4 | 800 | 800 | 800 | 0 | 6.4 | DDR | 128 | 7.0 |
Spectre 2000 | Never Released | Rampage + Sage | 180 | AGP 4x | 64 | 200 | 400 | 4:0:4:4 | 800 | 800 | 800 | 0 | 6.4 | DDR | 128 | 7.0 |
Spectre 3000 | Never Released | Rampage x2 + Sage | 180 | AGP 4x | 128 | 200 | 400 | 4:0:4:4 x2 | 800 | 800 | 800 | 0 | 12.8 | DDR | 256 | 7.0 |
- 1Pixel shaders : Vertex shaders : Texture mapping units : Render output units
gollark: ALL OF THEM. None can escape.
gollark: Bye.
gollark: I think mine is stolen from wikipedia.
gollark: What?
gollark: Hmm, that seems completely reasonable.
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