Colchester Hunt, Virginia

Colchester Hunt is an unincorporated community in Fairfax County, Virginia, United States. Colchester Hunt is located close to the town of Clifton and the independent city of Fairfax.

Colchester Hunt, Virginia
Unincorporated community
Colchester Hunt
Colchester Hunt
Colchester Hunt
Coordinates: 38°48′20″N 77°21′44″W
CountryUnited States
StateVirginia
CountyFairfax
Time zoneUTC−5 (Eastern (EST))
  Summer (DST)UTC−4 (EDT)
ZIP codes
22030

History

1970s

The community was formed in the 1970s on what had been farm land, making it one of the first major communities near the town of Clifton, Virginia. A distinguishing characteristic is the placement of the houses on the lots. Rather than being centered on the lots, the houses typically are set in one corner—resulting in some houses having very large side or back yards, with others having very large front yards. The houses were built with septic tanks, and still use that system. Although the houses initially were all-electric, gas mains were extended to the area and many houses converted to gas.

1980s

During the 1980s, the community went through rapid growth and development. More streets and homes were added to the area, and the present-day Fairfax Hunt was constructed.

1990s

The 1990s were about the time the community went to its maximum capacity of about 400 residents and 97 homes in the community. In 1998, an F0 tornado rolled right through the southern tier of the community. No homes were destroyed, but around 25 trees were knocked over. No deaths or injuries were reported.

Today

Today, the community's main roads are Saddle Horn Drive and Queen's Brigade Drive with other roads supporting them. It is served by Oak View Elementary School and by Robinson Secondary School. Fairfax Hunt is served by Fairfax High School.

gollark: The rail thing isn't actually widely deployed since there are also unlimited `/home` locations.
gollark: I tend to play on lightly modded servers, so we have things like nether iceways and my automatically routed rail network there.
gollark: They're not deliberately making a weird pricing structure. The tokens are just a way to compact the input before it goes into the model. These things are often (partly) based on "transformers", which operate on a sequence of discrete tokens as input/output, and for which time/space complexity scales quadratically with input length. So they can't just give the thing bytes directly or something like that. And for various reasons it wouldn't make sense to give it entire words as inputs. The compromise is to break text into short tokens, which *on average* map to a certain number of words.
gollark: (not in the SCP universe, but in general, I mean)
gollark: I think that's been done a lot already. I liked https://qntm.org/ra, which is basically that.

See also

References

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