Call of Duty: Warzone

Call of Duty: Warzone is a free-to-play battle royale video game released on March 10, 2020, for PlayStation 4, Xbox One, and Microsoft Windows. The game is a part of the 2019 title Call of Duty: Modern Warfare but does not require purchase of it. Warzone was developed by Infinity Ward and Raven Software and published by Activision.[1] Warzone allows online multiplayer combat among 150 players, although some limited-time game modes support 200 players. Codenamed Operation: Rapid Sunder, it is set in the fictional city of Verdansk, which is loosely based on Donetsk city in Eastern Ukraine,[2] on day 96 of the ongoing in-game conflict. The game features both cross-platform play and cross-platform progression between both games.

Call of Duty: Warzone
Developer(s)
Publisher(s)Activision
SeriesCall of Duty
Engine IW engine 8.0
Platform(s)Microsoft Windows
PlayStation 4
Xbox One
ReleaseMarch 10, 2020
Genre(s)Battle royale, first-person shooter
Mode(s)Multiplayer

The game features two main modes: Plunder and Battle Royale. Warzone introduces a new in-game currency system called "Cash" which is used at "Buy Stations" in and around Verdansk. "Loadout" drops are an example of where Cash can be traded for limited access to players' custom classes (which are shared with Modern Warfare's standard modes). Players may also use Cash to purchase items such as "killstreaks" and gas masks. At launch, Warzone only offered Trios, a squad capacity of three players. However, in free post launch content updates, Solos, Duos and Quads have all been added to the game.[3][4]

The game received generally positive reviews from critics, with the maps receiving specific praise. In May 2020, Activision announced that Warzone had surpassed over 60 million downloads in the first two months.

Gameplay

Game modes

Warzone features two primary game modes: Battle Royale and Plunder.[5] It is the second main battle royale installment in the Call of Duty franchise, following the "Blackout" mode of Call of Duty: Black Ops 4 (2018). Warzone differs from Black Ops 4 by reducing reliance on equipable gadgets and instead encouraging the accumulation of a new in-game currency called Cash.[5] Warzone supports up to 150 players in a single match, which exceeds the typical size of 100 players seen in other battle royale titles.[6] Some limited-time modes support 200 players.

The Battle Royale mode is similar to other titles in the genre where players compete in a continuously shrinking map to be the last player remaining. Players parachute onto a large game map, where they encounter other players. As the game progresses and players are eliminated, the playable area shrinks forcing the remaining players into tighter spaces. In Warzone, the non-playable areas become contaminated with a green gas that depletes health and eventually kills the player if they do not return to the safe playable area.[5] Unlike other titles, Warzone introduces a new respawn mechanic, a greater emphasis on vehicles, and a new in-game currency mechanic. Parachuting is unrestricted, with the player being allowed to open and cut their parachute an unlimited number of times while in air. At launch, the game supported trios (squads of up to three players) with an option to disable squad filling. Infinity Ward has mentioned testing the number of squad members in future updates. Four-player squads and Solo BR modes were added in following updates, while Duos was added near the end of Season 3.

Character death in Battle Royale does not necessarily translate to player defeat like in other titles. Instead, the mode offers a respawn mechanic which players can take advantage of in various ways. Players who are killed are transported to the "Gulag", where they engage in one-on-one combat with another defeated player, with both players being given the same weaponry. The guns that the players receive have no attachments. Players may only enter the gulag after their first death in a match. The winner of this combat is respawned into the game. Other methods of respawn are available using the in-game currency system. Players may use the in-game currency to purchase respawn tokens for other players should they not be revived by the Gulag mechanic.[7]

In the Plunder mode,[8] teams have to search for stacks of Cash scattered around the map to accumulate $1 million. Once found, the game goes into overtime, multiplying all Cash sums by 1.5. The team who has gathered the most money when the clock runs out is declared the winner. Players respawn automatically in this gamemode.

In addition to Battle Royale and Plunder, several limited-time modes have been introduced throughout the course of the game's life cycle. BR Stimulus is a variation of Battle Royale in which players automatically respawn upon death if they have sufficient money, and the Gulag is disabled. Blood Money is a variation of Plunder in which players gain more cash rewards from completing contracts and performing "finishing moves" (execution kills) on other players. Warzone Rumble is a 50v50 deathmatch type game mode taking place in cut-off sections of the main Verdansk map.

Equipment

Every player starts off with the X16 pistol with no attachments. Players can pick up every component found in a standard loadout (primary and secondary weapons, lethal and tactical equipment, field upgrades, and kill streaks) as they search the map for items located on the ground as well as in supply boxes found in designated locations. Additional equipment unique to the Warzone game mode is shield plates. Three of these shield plates can be applied to a player at a given time with the ability to carry five shields in the players' inventory, or eight if the player has found an armor satchel. Players can also pick up cash that can be used at buy stations for various purposes. Custom loadouts, which are shared with the Multiplayer mode of Modern Warfare, can be acquired using random loadout drops (or bought from buy stations). In Plunder, players spawn with custom loadouts, similar to regular Multiplayer modes.

Announcement and release

Warzone was released on March 10, 2020, following a series of glitches and leaks in the preceding month. The existence of the game had been leaked a month prior by a post on Reddit, and a software glitch that same month briefly allowed players to view an early version of the battle map. On March 8, 2020, two days before release, YouTube streamer Chaos published an 11-minute video claiming to feature gameplay from the unreleased Warzone title. The video was removed, and on March 9, Warzone's publisher, Activision, officially announced that the game would be released on March 10.[6][7] On March 11, 2020, Activision announced that Warzone had been downloaded by six million people in the first 24 hours. After four days, it was revealed that Warzone had been downloaded by over 15 million people.

On May 5, 2020, Activision announced that Warzone had surpassed over 60 million downloads in the first two months.[9]

Reception

Reception
Aggregate score
AggregatorScore
MetacriticPC: 79/100[10]
PS4: 79/100[11]
XONE: 78/100[12]
Review scores
PublicationScore
GameSpot7/10[13]
IGN7/10[14]

Call of Duty: Warzone received "generally favorable reviews" from critics across all platforms, according to review aggregator Metacritic.

In its 7/10 review, GameSpot praised the variety and size of the maps, and wrote: "Warzone is a great sophomore attempt at a battle royale from Call of Duty, which finally manages to carve out its own identity with interesting spins on the existing formula. Its subversion of death and the nail-biting Gulag duels give you more ways to stay in a match, while also forcing you to be aware of your surroundings even after wiping a rival squad."[13] IGN also gave the game 7/10, summarizing with: "Call of Duty: Warzone's beta remains thoroughly enjoyable even in spite of the serious concessions to depth made in the name of instant gratification."[14]

Notes and references

Notes
  1. Additional work by High Moon Studios, Beenox, Sledgehammer Games, and Activision Shanghai
References
  1. Snider, Mike (March 10, 2020). "'Call of Duty' sets its sights on 'Fortnite,' domination of battle royale video games". USA Today. Retrieved March 11, 2020.
  2. Shchur, Michael (March 29, 2020). "VIP-палати, Леся Нікітюк, Джаред Лето, MARUV, Madonna, Half-Life: Alyx: #@)₴?$0 з Майклом Щуром #27". Toronto Television (in Ukrainian). YouTube.
  3. West, Josh (March 10, 2020). "42 Call of Duty: Warzone gameplay features and details that you need to know before jumping into Verdansk". GamesRadar. Retrieved March 11, 2020.
  4. https://blog.activision.com/call-of-duty/2020-04/Call-of-Duty-Warzone-Mode-Recon-Battle-Royale-Quads
  5. Gonzalez, Oscar (March 9, 2020). "Call of Duty Warzone: Everything you need to know about the new battle royale mode". CNET. Retrieved March 10, 2020.
  6. Machkovich, Sam (March 9, 2020). "Call of Duty's free-to-play, cross-platform battle royale launches March 10". ArsTechnica. Retrieved March 10, 2020.
  7. Favis, Elise (March 9, 2020). "Activision confirms Call of Duty: Warzone, a new free-to-play battle royale game". Washington Post. Retrieved March 10, 2020.
  8. "Call of Duty: Warzone - Release date, modes, and everything we know". Dexerto.com. Retrieved March 10, 2020.
  9. McWhertor, Michael (April 10, 2020). "Call of Duty: Warzone hits 50M players in first month". Polygon. Retrieved April 21, 2020.
  10. "Call of Duty: Warzone for PC Reviews". Metacritic. CBS Interactive. Retrieved May 8, 2020.
  11. "Call of Duty: Warzone for PlayStation 4 Reviews". Metacritic. CBS Interactive. Retrieved May 7, 2020.
  12. "Call of Duty: Warzone for Xbox One Reviews". Metacritic. CBS Interactive. Retrieved May 8, 2020.
  13. Barbosa, Allesandro (March 27, 2020). "Call of Duty: Warzone Review". GameSpot. Retrieved May 8, 2020.
  14. Duggan, James (March 20, 2020). "Call of Duty: Warzone Review". IGN. Retrieved May 8, 2020.
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