Blitzkrieg 2

Blitzkrieg 2 (Russian: Блицкриг II) is a real-time tactics computer game based on the events of World War II, the game is an evolution of its predecessor Blitzkrieg and is the second title in the Blitzkrieg (video game series).[1] The game takes place in North Africa, the Pacific and Europe, and features the 6 different factions portrayed in the game that fought in their battle respective grounds during the war.

Blitzkrieg 2
Developer(s)Nival Interactive
Publisher(s)CDV Software
SeriesBlitzkrieg
EngineEnigma Engine 
Platform(s)Windows
Release
  • NA: October 2, 2005
Genre(s)Real-time tactics
Mode(s)Single-player, Multiplayer

Gameplay

As its predecessor and the similar Sudden Strike games, Blitzkrieg 2 focuses on the battles of World War II rather than real-time strategy aspects like base building and resource extraction.[2] The game features many new features and units over its predecessor; the graphics engine is upgraded, allowing for full 3D and the game features over 250 units compared to Blitzkrieg's 200.[3] In Blitzkrieg 2, you can choose from three separate campaigns: The Nazi German Campaign, the American Campaign, and the Soviet Campaign, each divided into four distinct chapters. The German campaign begins in France, 1940, where the player is put in command of German offensive forces in an effort to conquer France. Here, you may use the signature Blitzkrieg strategy. The second chapter is set in the North Africa Campaign, which ends with the capture of Tobruk by Axis forces. The third is in the Soviet Union, during Case Blue. And finally, the fourth chapter is staged in the Ardennes during the Battle of the Bulge, 1944. The American campaign has its first 3 chapters in the Pacific theater, where you lead your forces against the IJA (Imperial Japanese Army) and IJN (Imperial Japanese Navy) in a number of missions beginning shortly after the attack on Pearl Harbor. The final chapter of the American campaign is set in the German Ruhr in 1945, during the invasion of Germany. The Soviet Campaign begins shortly after Operation Barbarossa, going through the 5 years of the war against Germany eventually ending with the Soviet victory at the Battle of Berlin. At the end of each campaign, a short cinematic plays.

The game contains six factions:

Japan was newly added for Blitzkrieg 2 for the new Pacific theatre, however, it had previously made a minor appearance in Blitzkrieg: Rolling Thunder. The game also includes an encyclopedia of all units, so you can easily read about the units you get to see in-game. There is an online version of this at the Blitzkrieg 2 website.

The game has relatively low system requirements considering its graphics and capabilities.[4]

Reception

The game received positive reviews before release.[5] Yet never achieved the same long lived success its predecessor had achieved, even though two expansions and numerous spin offs were made.

Blitzkrieg
Aggregate score
AggregatorScore
Metacritic75/100 [6]
Review scores
PublicationScore
1Up.comC+[7]
GameSpy2.5/5[8]
IGN8.4/10[9]

Addons

The base game Blitzkrieg 2 was released together with both add-ons as Blitzkrieg 2 Anthology.

  • Blitzkrieg 2: Fall Of The Reich: the first expansion pack, was released on February 20, 2007.[10]
  • Blitzkrieg 2: Liberation: the second expansion pack, was released on October 12, 2007 in the EU.[11]

Spin-off games

  • Frontline: Fields of Thunder: this spin-off was released on April 9, 2007 at a retail price of US$29.99.[12]
  • Great Battles: Battle of Tobruk by the company Arise Games was one of various other spin-offs of which however, some were released exclusively in Russia, Nival Interactive's home country.[13]
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gollark: https://github.com/steamp0rt/vapor-auth/blob/f4de0411f5912aee9c97842c67a0fee17875ea78/vapor-auth-server/src/model.rs#L17
gollark: " pub crap: Vec<u8>"
gollark: I suppose it would actually, since it's *lazy* static.
gollark: Also, I may be missing something, but PRIVILIGED_IPS should perhaps be in a configuration file, and is it actually loaded from `.env` given that it runs as a static thing.

References

  1. "Blitzkrieg 2". GamesRadar. September 8, 2005. Retrieved January 23, 2014.
  2. Andrew Park (June 14, 2005). "Blitzkrieg II Updated Impressions - What's New". GameSpot. Retrieved January 23, 2014.
  3. Tim Surette (September 2, 2005). "Blitzkrieg II demo offers three offensives". GameSpot. Retrieved January 23, 2014.
  4. Blitzkrieg 2 System Requirements Retrieved January 23, 2014
  5. Matthew Rorie (May 20, 2005). "Blitzkrieg II E3 2005 Impressions". GameSpot.
  6. "Metacritic". Metacritic. Retrieved September 3, 2013.
  7. Luo, Di (November 1, 2005). "Blitzkrieg II: Real-time puzzle solving". 1up. Archived from the original on September 3, 2013. Retrieved September 3, 2013.
  8. Rausch, Allen (November 4, 2005). "Blitzkrieg 2". GameSpy. Retrieved September 3, 2013.
  9. Peckham, Matt (October 3, 2005). "Blitzkrieg 2: Heigh ho, heigh ho, it's back to World War II we go!". IGN. Retrieved September 3, 2013.
  10. Blitzkrieg 2: Fall Of The Reich. IGN. Retrieved January 23, 2014
  11. Blitzkrieg 2: Liberation. IGN. Retrieved January 23, 2014
  12. Frontline: Fields of Thunder. IGN. Retrieved January 23, 2014
  13. "Great Battles: Battle of Tobruk". Arise. Archived from the original on 2014-09-03.

See also

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