Axelay

Axelay[lower-alpha 1] is a 1992 scrolling shooter video game developed and published by Konami of Japan for the Super Nintendo Entertainment System. Taro Kudo primarily composed the game's soundtrack.

Axelay
North American cover art by Tom Dubois[1]
Developer(s)Konami
Publisher(s)Konami
Producer(s)Kazumi Kitaue
Designer(s)Noritoshi Kodama
Programmer(s)Hideo Ueda
Artist(s)Kazuhiro Namba
Composer(s)Taro Kudo
Platform(s)Super Nintendo Entertainment System
Release
  • JP: 11 September 1992
  • NA: 14 September 1992[2]
  • EU: 30 September 1993[3]
Genre(s)Scrolling shooter
Mode(s)Single-player

Axelay is a sci-fi scrolling-shooter in the same vein as other Konami titles such as Life Force (Salamander) and Gradius. The game features both horizontal and vertically scrolling levels and allows the player to choose three different weapon-types, which increase in number as they progress through the game.

Gameplay

One of the side-scrolling stages, showing a boss battle.

Axelay's gameplay varies quite a bit from that of traditional 2D scrolling shooters.[4][5][6] Instead of the player collecting weapon power-ups from defeated enemies in order to acquire more advanced weapons, the player earns weapons as they advance in the game.[5] There are three weapon types with which the fighter is outfitted at the start of the level: a standard weapon, a special weapon, and a bomb or missile. The player may freely switch between each of these weapon types during a level. At the end of each level, a new choice of one of these types of weapons is added to the player's armory, and the player is given the ability to modify their fighter to suit the needs of the next level. Examples of weapons include multiple-way shot, vulkan cannon, and spread bombs.[5] Similar to Konami's own Life Force, levels transition between vertical and horizontal scrolling layouts, forcing the player to select weapons that will be most effective for each level.

These weapons also operate like shields.[5] The game eschews the standard one-hit-kill model prevalent in space shooters, instead simply disabling the currently selected weapon and reducing the player to a weak default version of that weapon type. Sustaining a second hit while using a weakened weapon will destroy the player's ship. However, directly colliding into an enemy will still destroy the ship instantly.

The game uses various visual effects in both the top-down and side-scrolling stages. In the top-down stages, enemies and objects are warped as they come into view to produce a pseudo-3D effect.[5] The game also uses parallax scrolling effects.

Plot

Axelay takes place in the fictional planetary system known as Illis. Once a peaceful system, it was invaded by an alien empire known as the Armada of Annihilation, taking over the planets of the Illis system, including the Earthlike Corliss (known in the Japanese version as "Mother"). As a last resort against the alien forces, the D117B Axelay fighter is sent out to recover its lost weaponry and put a stop to the invasion.

Having traversed the cloud covered Cumuluses, the space colony Tralieb, the largely populated Urbanite, the watery Cavern, and Sector 3 Lava Planet, Axelay makes its way to the Armada of Annihilation's Fortress and completes its mission.

Development and release

The game was programmed by Hideo Ueda. Kazuhiko Ishida, credited with "support program" on Axelay, later left Konami to help found Treasure Co. Ltd.[7]

Axelay was composed by Taro Kudo, credited as "Taro." The music for the second stage ("Colony") was remixed by Masanori Adachi, credited as "M.C. Ada".[8]

After beating the game three times consecutively, a message appears promising Axelay 2. However, Axelay 2 never materialized.[5][9]

The game was released on September 11, 1992 in Japan for the Super Famicom home console.[10][11][12] Axelay was originally intended to be a Japanese exclusive, but was given a U.S. release in response to numerous letters from consumers and critics.[13] Later in that month it was released in North America, and the following year in Europe.[2][3]

The game was re-released on the Nintendo Wii's Virtual Console service in Australia and North America in 2007 and in Japan in 2008.

The soundtrack was released on a single 22-song disc on October 21, 1992, published by King Records. The track "Unkai" was included on the Konami All Stars 1993 compilation and the track "Colony" was included on the Perfect Selection Konami Shooting Battle II disc.[14][15]

Reception

Contemporary reception
Aggregate score
AggregatorScore
GameRankings81.14%[16]
Review scores
PublicationScore
AllGame[17]
EGM35 / 40[18]
Famitsu23 / 40[10]
Jeuxvideo.com17 / 20[19]
Nintendo Power3.75 / 5[20]
Aktueller Software Markt10 / 12[21]
Bad Influence!93%[22]
Consoles +96%[23]
Famimaga22.79 / 30[24]
GamesMaster80%[25]
Hobby Consolas95 / 100[26]
Joypad96%[27]
94%[28]
Joystick97%[29]
Megablast80%[30]
Mega Fun82%[31]
N-Force93%[32]
91%[32]
Play Time90%[33]
Player One93%[34]
Power Play86%[35]
Superjuegos88 / 100[36]
Super Play85%[37]
Super Pro91%[38]
Total!81%[39]
Total! (DE)2- (B-)[40]
Video Games80%[41]
Awards
PublicationAward
Super Play (1996)#36 Top 100 SNES Games[42]
Electronic Gaming Monthly (1997)#91 Top 100 Best Games of All Time[9]
ScrewAttack (2007)#6 Top 10 2-D Shooters[43]
Nintendo Power (2008)#18 Top 20 SNES Games[44]

The game's visual effects combined with what was then seen as an advanced selection of weapons available, as well as the music score, made Axelay into a popular shooter for the SNES console.[45]

GamePro praised the game's inventive weapons, range of challenge for players of differing abilities, and the fact that the player starts the game already with three fully charged weapons. They gave it a 4.5 out of 5 for control and fun factor and a perfect 5.0 for graphics and sound.[46] Nintendo Power scored Axelay 3.75 out of 5, praising its graphics but noting that its head-on perspective takes some getting used to.[20] Super Play gave the game an 85%.[37]

Axelay is considered by some publications as a classic of its genre. Super Play listed it number 36 on its list of the top 100 SNES games of all time in 1996.[42] The following year, it was listed as number 91 on Electronic Gaming Monthly's 100 best games of all time in their 100th issue, which cited its Mode 7 effects, the boss visuals, and the strategy involved in choosing the weapons loadout before each level.[9] The website ScrewAttack called it the #6 best 2D shooter.[43] Nintendo Power magazine later called it the #18 best game on the SNES.[44] Axelay was included as one of the titles in the 2010 book 1001 Video Games You Must Play Before You Die.[47]

Retrospective reviews

Retrospective assessments
Review scores
PublicationScore
AllGame(Wii) [48]
GameSpot(Wii) 7.5 / 10[49]
IGN(Wii) 7.5 / 10[50]
Nintendo Life(Wii) [51]
USgamer(Wii U) 4 / 5[52]

Retrospective reviewers praised the game as well. Both IGN and GameSpot gave the Virtual Console re-release of Axelay a 7.5 out of 10.[50][49] Nintendo Life gave the game a score of 80 out of 100.[51]

Legacy

The Axelay fighter makes an appearance in the Konami title Airforce Delta Strike as an unlockable aircraft.[53]

Notes

  1. Japanese: アクスレイ Hepburn: Akusurei

References

  1. Gidney, Adam. "Tom Dubois artist page". BOX=ART. Dathorn. Archived from the original on 2 August 2016. Retrieved 23 January 2020.
  2. "Super NES Games" (PDF). Nintendo. Archived (PDF) from the original on 2008-09-20. Retrieved 2020-01-23.
  3. "Axelay". MeriStation (in Spanish). PRISA. 2020. Archived from the original on 2019-06-05. Retrieved 2020-01-24.
  4. Axelay instruction booklet (Super Nintendo Entertainment System, US)
  5. Hoffman, Chris (August 2001). "GRkives - Games In Retrospect: Axelay". Gamers' Republic. No. 36. Millennium Publishing. p. 92.
  6. Kalata, Kurt (September 11, 2017). "Axelay". Hardcore Gaming 101. Archived from the original on July 3, 2019. Retrieved 2020-01-24.
  7. "SF Kosmo: Axelay". GameSpy. Archived from the original on 2007-11-16. Retrieved 2007-11-14.
  8. "Axelay Game Soundtrack". GMR Online. Archived from the original on 2006-11-14. Retrieved 2008-09-03.
  9. "100 Best Games of All Time". Electronic Gaming Monthly. No. 100. Ziff Davis. November 1997. p. 106.
  10. "アクスレイ [SFC] / ファミ通.com". Famitsu (in Japanese). No. 196. ASCII. 18 September 1992. p. 42. Archived from the original on 17 November 2015. Retrieved 24 January 2020.
  11. Tezuka, Ichiro (July 1992). "Super Soft Hot Information - Super Famicom (スーパーファミコン): SFCの可能性を感じさせるシユーテイング". Micom BASIC Magazine (in Japanese). No. 121. The Dempa Shimbunsha Corporation. p. 236.
  12. Tezuka, Ichiro (October 1992). "Super Soft Hot Information - Super Famicom (スーパーファミコン): アクスレイ". Micom BASIC Magazine (in Japanese). No. 124. The Dempa Shimbunsha Corporation. p. 244.
  13. "Wizard News - The Inside Scoop on the World of Comics: Konami Hears the Cries of the Consumers". Wizard. No. 17. Wizard Entertainment. January 1993. p. 8.
  14. "Konami All Stars 1993". Chudah's Corner. Archived from the original on 2012-03-30. Retrieved 2008-09-03.
  15. "Perfect Selection Konami Shooting Battle II". Chudah's Corner. Archived from the original on 2012-03-30. Retrieved 2008-09-03.
  16. "Axelay for Super Nintendo". GameRankings. CBS Interactive. 2019. Archived from the original on 2019-12-09. Retrieved 2020-01-24.
  17. Weiss, Brett Alan (1998). "Axelay (Super Nintendo Entertainment System) - Review". AllGame. All Media Network. Archived from the original on 16 November 2014. Retrieved 24 January 2020.
  18. Harris, Steve; Semrad, Ed; Alessi, Martin; Williams, Ken (August 1992). "Review Crew - Super NES - Axelay". Electronic Gaming Monthly. No. 37. Sendai Publishing. p. 18.
  19. Rockstar78 (15 January 2010). "Test de Axelay sur SNES par jeuxvideo.com". Jeuxvideo.com (in French). Webedia. Archived from the original on 19 January 2010. Retrieved 24 January 2020.
  20. Sinfield, George; Noel, Rob (October 1992). "Now Playing - Axelay (Super NES)". Nintendo Power. No. 41. Nintendo of America. pp. 104–105.
  21. Amann, Hans-Joachim (December 1992). "Konsolen: Full Power - Axelay (SuperNES)". Aktueller Software Markt (in German). No. 70. Tronic Verlag. p. 143.
  22. McNally, Paul (1992). "Review: Axelay (Super Nintendo) - Well, what we've got here dudes and girly dudes is one of the most eagerly-awaited shoot'em-ups of all time!". Bad Influence!. No. 1. Europress Interactive. pp. 88–89.
  23. Hermelin, François; Kan, Kaneda (September 1992). "Super Famicom Review - Axelay". Consoles + (in French). No. 12. M.E.R.7. pp. 86–88. Archived from the original on 2017-11-14. Retrieved 2020-01-24.
  24. "90年11月から'93年6月21日発売までの323本を収録!! Super Famicom All Catalog '93 8月情報号特別付録 - アクスレイ". Famimaga (in Japanese). No. 16. Tokuma Shoten. August 1, 1993. p. 48.
  25. Leach, James (January 1993). "Reviews (SNES) - Axelay". GamesMaster. No. 1. Future Publishing. pp. 50–51.
  26. García, Marcos (February 1993). "Lo Más Nuevo - Super Nintendo: Axelay - Exótico Axelay". Hobby Consolas (in Spanish). No. 17. Hobby Press. pp. 46–50.
  27. Prézeau, Olivier; Demoly, Jean-Marc (October 1992). "Super Famicom - Axelay: Je Vous L'ai Toujours Dit: Il Faut Toujours Axelay-rer!". Joypad (in French). No. 13. Yellow Media. pp. 102–104. Archived from the original on 2017-09-17. Retrieved 2020-01-24.
  28. Nini, Nourdine (February 1993). "French Collection (Super Nintendo) - Axelay: Axelay, Une Fois!". Joypad (in French). No. 17. Yellow Media. p. 184.
  29. Karali, Olivier (October 1992). "Console News: Super Famicom - Axelay". Joystick (in French). No. 31. Sipress. p. 159.
  30. Schnelle, Michael (April 1993). "Nintendo - Super Nintendo: Axelay". Megablast (in German). No. 2. Joker-Verlag. p. 20.
  31. "Special: Die besten Shoo'em Ups für das Super Nintendo - Axelay". Mega Fun (in German). No. 19. Computec. April 1994. pp. 132–133.
  32. Roberts, Nick; Rowley, Carl (October 1992). "Reviewed! - N-Force Knockout: SNES - Axelay". N-Force. No. 4. Europress Impact. pp. 60–61.
  33. Weckwerth, Rainer (February 1993). "Super NES Review: Marios Magic - Axelay". Play Time (in German). No. 20. Computec. p. 92.
  34. Scamps, Olivier (December 1992). "Tests De Jeux: Super N. - Axelay". Player One (in French). No. 26. Média Système Édition. pp. 88–89. Archived from the original on 2017-10-19. Retrieved 2020-01-24.
  35. Hengst, Michael (November 1992). "Videospiele / Tests - Axelay (Super NES)". Power Play (in German). No. 56. Future-Verlag. p. 150.
  36. Greppi, Antonio (February 1993). "Consola - En pantalla: Axelay - El fin del planeta Tierra". Superjuegos (in Spanish). No. 10. Grupo Zeta. pp. 46–47.
  37. Davies, Jonathan (December 1992). "Import Review: Axelay". Super Play. No. 2. Future Publishing. pp. 36–38.
  38. Westley, David (December 1992). "Review Import - Axelay". Super Pro. No. 1. Paragon Publishing. pp. 26–27.
  39. "Total! Recall: The definitive guide to Nintendo games (and what we think of them) - Super NES -- Axelay". Total!. No. 11. Future plc. November 1992. p. 101. Archived from the original on 2016-03-15. Retrieved 2020-01-24.
  40. Eggebrecht, Julian (June 1994). "Classics: SNES - Axelay". Total! (in German). No. 13. X-Plain-Verlag. p. 30.
  41. Knauf, Andreas (November 1992). "Test: Weltraumschlacht - Axelay (Super Nintendo)". Video Games (in German). No. 12. Future-Verlag. pp. 110–111.
  42. "The Super Play All-time top 100 SNES games". Super Play. No. 42. Future Publishing. April 1996. p. 36.
  43. Skistimas, Craig; Hanley, Thomas (11 September 2007). "Top Ten 2-D Shooters". ScrewAttack. ScrewAttack's Top 10. GameTrailers. Archived from the original on 30 March 2012. Retrieved 24 January 2020.
  44. "Feature: Best of the Best - Top 20 Games for Every Nintendo Platform". Nintendo Power. No. 231. Future US. August 2008. pp. 70–78.
  45. McFerran, Damien (August 2010). "The Ultimate Guide To: Axelay". Retro Gamer. No. 80. Imagine Publishing. pp. 26–31.
  46. Dr. Dave (August 1992). "Super NES ProReview: Axelay". GamePro. No. 47. IDG. p. 60.
  47. Mott, Tony (2 August 2010). 1001 Video Games You Must Play Before You Die. Quintessence Editions Ltd. ISBN 978-1-74173-076-0.
  48. Marriott, Scott Alan (12 November 2007). "Axelay (Wii) - Overview". AllGame. All Media Network. Archived from the original on 14 November 2014. Retrieved 24 January 2020.
  49. Shau, Austin (4 December 2007). "Axelay Review - Axelay is short and has a few small but noticeable flaws, yet it's memorable, inventive, and reminds you what "cutting-edge" was like in the 16-bit era". GameSpot. CBS Interactive. Archived from the original on 6 February 2009. Retrieved 24 January 2020.
  50. Thomas, Lucas M. (28 November 2007). "Axelay Review - Scrolling on up, and to the side". IGN. Ziff Davis. Archived from the original on 27 August 2013. Retrieved 24 January 2020.
  51. McFerran, Damien (13 November 2007). "Axelay Review (SNES) - Who said the SNES couldn't handle shmups?". Nintendo Life. Nlife Media. Archived from the original on 8 August 2013. Retrieved 24 January 2020.
  52. Parish, Jeremy (25 February 2015). "Virtual Spotlight: Axelay, The Ultimate Konami Shooter - Age has dulled the shine of this wild shooter's graphical prowess, but not the underlying excellence of its gameplay". USgamer. Gamer Network. Archived from the original on 27 February 2015. Retrieved 24 January 2020.
  53. Powell, T. "Gradius cameos". GameSpy. Archived from the original on 2008-09-17. Retrieved 2008-09-16.
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.