Atlantis PbeM

Atlantis is a free open-ended multi-player computer moderated fantasy turn-based strategy game for any number of players. It is played via email. The game world is populated by many races and monsters. Players may attempt to carve out huge empires, become master magicians, intrepid explorers, rich traders or any other career that comes to mind and interact with other players in trade, war and alliances. There is no declared winner of the game, players set their own objectives, and one can join at any time.

Russell Wallace developed the initial version and ran the first game, Atlantis 1.0 in 1993. Geoff Dunbar continued the legacy, first with the extensive playtest of Atlantis 2.0, and then the commercial game Atlantis 3.0. Atlantis 4.0 was created by Geoff Dunbar. AtlantisDev was formed sometime after that and Joseph Traub became the maintainer of the code. Atlantis 4.0 was later expanded on by various contributors from the AtlantisDev group. The current version is 5.1.

Software

Running Games

gollark: There isn't really, because if you're just dealing with random TCP streams I don't think they have a similar thing to the HTTP Host header, which tells you what domain ~~you~~ the client wants to access.
gollark: caddy is a newer and trendier one which does nice stuff like HTTPS without having to use an external program like certbot, but in my opinion v2 made configuring it quite annoying.
gollark: I'd recommend nginx for reverse-proxying, it has reasonably non-annoying configuration and is very fast.
gollark: Reverse proxies are mostly a HTTP thing. You can probably get away with just running the other stuff on multiple ports.
gollark: You can also have that one reverse proxy server do all the HTTPS, which is mildly convenient.


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