Asia Pacific Poker Tour season 3 results

Below are the results of the third season of the Asia Pacific Poker Tour.[1][2] All currencies are US dollars unless otherwise stated.

Events

APPT Macao

  • Casino: Lisboa Hotel & Casino, Macau
  • Buy-in: 40,000 HKD (5,160 USD)
  • 7-Day Event: August 24–30, 2009
  • Number of buy-ins: 429
  • Total Prize Pool: $2,080,999
  • Number of Payouts: 48
Final Table
Place Name Prize
1st Dermot Blain$541,072
2nd Mike Kim$384,982
3rd Daoxing Chen$239,315
4th Darkhan Botabayev$166,489
5th Pontus Kers$114,459
6th Jicheng Su$74,921
7th Dbinder Singh$52,030
8th Brandon Demes$41,619
9th Stefan Hjorthall$31,221

APPT Auckland

  • Casino: Skycity Casino
  • Buy-in: NZD 3,250 Buy-in
  • 5-Day Event: October 14–18, 2009
  • Number of buy-ins: 263
  • Total Prize Pool: $581,785
  • Number of Payouts: 32
Final Table
Place Name Prize
1st Simon Watt$154,043
2nd Gerome Guitteau$104,676
3rd Jason Brown$61,061
4th Ke Sijia$40,707
5th Richard Lancaster$31,403
6th Jens Walther$23,261
7th Assadour Assadourian$17,446
8th Lance Climo$13,957
9th Michael Shinzaki$10,468

APPT Cebu

  • Casino: Shangri-la Mactan Resort, Cebu
  • Buy-in: 100,000 PHP
  • 5-Day Event: November 11–15, 2009
  • Number of buy-ins: 319
  • Total Prize Pool: $630,312
  • Number of Payouts: 40
Final Table
Place Name Prize
1st Dong-bin Han$157,532
2nd David Hilton$108,210
3rd Sim Somyung$61,652
4th Kevin Clark$43,293
5th Terry Fan$30,826
6th Mark Pagsuyuin$24,448
7th Nick Pronk$18,602
8th Phillip Willcocks$14,882
9th Alexandr Tikholiz$11,161

APPT Sydney

  • Casino: Star City Casino, Sydney
  • Buy-in: 6,300 AUD
  • 6-Day Event: Dez 1-6, 2009
  • Number of buy-ins: $2,173,038
  • Total Prize Pool: 396
  • Number of Payouts: 48
Final Table
Place Name Prize
1st Aaron Benton$543,807
2nd Ernst Hermans$349,124
3rd Leo Boxell$195,771
4th Wayne Carlson$152,266
5th Tom Grigg$119,638
6th Andrew Hiscox$97,885
7th Barry Forrester$76,133
8th David Formosa$59,819
9th Thomas Slifka$43,505

Notes

gollark: Somewhat bad, in my IMO opinion.
gollark: It's actually quaternionic.
gollark: To some extent I guess you could ship worse/nonexistent versions of some machinery and assemble it there, but a lot would be interdependent so I don't know how much. And you'd probably need somewhat better computers to run something to manage the resulting somewhat more complex system, which means more difficulty.
gollark: Probably at least 3 hard. Usefully extracting the many ores and such you want from things, and then processing them into usable materials probably involves a ton of different processes you have to ship on the space probe. Then you have to convert them into every different part you might need, meaning yet more machinery. And you have to do this with whatever possibly poor quality resources you find, automatically with no human to fix issues, accurately enough to reach whatever tolerances all the stuff needs, and have it stand up to damage on route.
gollark: 3.00005.
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