American Civil War: From Sumter to Appomattox

American Civil War: From Sumter to Appomattox is a video game developed by American studio Adanac Command Systems and published by Interactive Magic for Windows.

American Civil War: From Sumter to Appomattox
Developer(s)Adanac Command Systems
Publisher(s)Interactive Magic
Platform(s)Windows, Windows 3.x
Release
  • NA: May 31, 1996
Genre(s)Simulation, Strategy

Gameplay

American Civil War: From Sumter to Appomattox is a game that features hundreds of statistical options.[1]

Reception

Next Generation reviewed the PC version of the game, rating it four stars out of five, and stated that "While daunting to the historically (or statistically) challenged, American Civil War is a well-designed tactical simulation of one of the bloodiest conflicts in American history. Civil War experts should find it hard to resist."[1]

Reviews

gollark: I didn't mean to actually submit mine, it isn't very good.
gollark: ```scheme(define apiomemetics (lambda (x y) (if (null? x) 0 (if (= (length x) 99) 1 (car x)))))```
gollark: There goes my very slightly better strategy!
gollark: You could use 5 bits to signal with only a 1/32 chance of a mistake, but then you just waste 1/20 of the round doing suboptimal things.
gollark: However, [REDACTED] apiomemetic protocols.

References

  1. "Finals". Next Generation. No. 22. Imagine Media. October 1996. p. 176.
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