2017 Tallahassee Tennis Challenger – Doubles
Dennis Novikov and Julio Peralta were the defending champions but only Novikov chose to defend his title, partnering Stefan Kozlov. Novikov lost in the quarterfinals to Gonzalo Escobar and Roberto Quiroz.
Doubles | |
---|---|
2017 Tallahassee Tennis Challenger | |
Champions | |
Runners-up | |
Final score | 4–6, 7–6(7–5), [10–7] |
Scott Lipsky and Leander Paes won the title after defeating Máximo González and Leonardo Mayer 4–6, 7–6(7–5), [10–7] in the final.
Seeds
Scott Lipsky / Leander Paes (Champions) Matt Reid / John-Patrick Smith (First round) Máximo González / Leonardo Mayer (Final) Peter Polansky / Neal Skupski (First round)
Draw
Key
- Q = Qualifier
- WC = Wild Card
- LL = Lucky Loser
- Alt = Alternate
- SE = Special Exempt
- PR = Protected Ranking
- ITF = ITF entry
- JE = Junior Exempt
- w/o = Walkover
- r = Retired
- d = Defaulted
First Round | Quarterfinals | Semifinals | Final | ||||||||||||||||||||||||
1 | 6 | 6 | |||||||||||||||||||||||||
WC | 4 | 4 | 1 | w/o | |||||||||||||||||||||||
5 | 3 | ||||||||||||||||||||||||||
7 | 6 | 1 | 6 | 64 | [10] | ||||||||||||||||||||||
4 | 3 | 6 | [7] | LL | 1 | 77 | [3] | ||||||||||||||||||||
6 | 1 | [10] | 1 | 4 | |||||||||||||||||||||||
LL | 77 | 4 | [10] | LL | 6 | 6 | |||||||||||||||||||||
LL | 61 | 6 | [4] | 1 | 4 | 77 | [10] | ||||||||||||||||||||
Q | 6 | 4 | [10] | 3 | 6 | 65 | [7] | ||||||||||||||||||||
4 | 6 | [8] | Q | 6 | 0 | [8] | |||||||||||||||||||||
WC | 2 | 2 | 3 | 3 | 6 | [10] | |||||||||||||||||||||
3 | 6 | 6 | 3 | 6 | 6 | ||||||||||||||||||||||
4 | 6 | [10] | 4 | 3 | |||||||||||||||||||||||
WC | 6 | 3 | [6] | 6 | 7 | ||||||||||||||||||||||
3 | 6 | [10] | 3 | 5 | |||||||||||||||||||||||
2 | 6 | 4 | [8] |
gollark: Well, there's a 200ms throttle or something, and processing more events is bad for the server.
gollark: I shall have to somehow block mouse_move events inside potatOS.
gollark: I copy-pasted that from above, yours won't do that if you don't rely on it, no.
gollark: It does not need to know if people are hovering over things. It's just annoying and gets in the way.
gollark: Imagine how your "cool" hover-based UI will look if:- it completely fails to operate on the second-latest CC:T version- it breaks horribly with multiple players using it- it runs slowly because of the mouse_move throttling and/or the server having to process significantly more events- mousing over a button hides important stuff under it (this tends to happen a lot)- someone is using a remote access thing or whatever which does not support it
References
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