2011 Heineken Open – Doubles

Marcus Daniell and Horia Tecău were the defending champions, but they don't participate together this year.
Daniell partnered with Artem Sitak, but they were eliminated in the first round, by František Čermák and Christopher Kas.
Tecău played alongside Robert Lindstedt. However, they withdrew from the tournament before their first round match, against Jose Statham and Mikal Statham.
2nd seeds Marcel Granollers and Tommy Robredo won this tournament. Spanish pair defeated Johan Brunström and Stephen Huss 6–4, 7–6(8–6) in the final.

Doubles
2011 Heineken Open
Champions Marcel Granollers
Tommy Robredo
Runners-up Johan Brunström
Stephen Huss
Final score6–4, 7–6(8–6)

Seeds

  1. Robert Lindstedt / Horia Tecău (withdrew due to Lindstedt's left calf injury)
  2. Marcel Granollers / Tommy Robredo (Champions)
  3. Michael Kohlmann / Philipp Petzschner (First Round)
  4. Nicolás Almagro / Marc López (Semifinals)

Draw

Key

Draw

First Round Quarterfinals Semifinals Final
ALT F Fognini
P Riba
6 6  
WC J Statham
M Statham
1 3   ALT F Fognini
P Riba
5 2  
  J Brunström
S Huss
6 6     J Brunström
S Huss
7 6  
  M Melo
B Soares
4 4     J Brunström
S Huss
7 7  
3 M Kohlmann
P Petzschner
5 4     E Butorac
J-J Rojer
5 61  
  D Gimeno-Traver
D Marrero
7 6     D Gimeno-Traver
D Marrero
65 4  
  D Ferrer
A Montañés
4 69     E Butorac
J-J Rojer
7 6  
  E Butorac
J-J Rojer
6 7     J Brunström
S Huss
4 66  
  S González
J Murray
7 3 [10] 2 M Granollers
T Robredo
6 7  
  S Lipsky
I Zelenay
610 6 [3]   S González
J Murray
4 4  
  C Berlocq
V Hănescu
2 4   4 N Almagro
M López
6 6  
4 N Almagro
M López
6 6   4 N Almagro
M López
61 2  
  M Daniell
A Sitak
4 4   2 M Granollers
T Robredo
7 6  
  F Čermák
C Kas
6 6     F Čermák
C Kas
3 4  
  P Cuevas
J Mónaco
60 7 [6] 2 M Granollers
T Robredo
6 6  
2 M Granollers
T Robredo
7 5 [10]
gollark: You should probably try a simpler step toward whatever your goals are *first*, to see if it's viable or not.
gollark: As far as I know stuff like detecting and tracking objects and generally converting the 2D input from eyes into a 3D worldspace thingy is quite hard, audio is mostly just fourier-transforming.
gollark: The visual system is waaay higher bandwidth and needs much more complex processing to do useful things with.
gollark: I feel like you may be underestimating the complexity of this, and I don't see why you need dedicated hardware to test this idea.
gollark: The traditional 5 ones are somewhat arbitrary.

References

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