2003–04 Atalanta B.C. season
Atalanta B.C. was promoted to Serie A, despite finishing only 5th in Serie B. The reason for the promotion was the expansion of the top domestic division from 18 to 20 teams. That offered a reprieve to an underperforming Atalanta side that failed to keep up with Palermo following Christmas.
2003–04 season | |
---|---|
Chairman | Ivan Ruggeri |
Manager | Andrea Mandorlini |
Serie B | 5th |
Coppa Italia | First Round |
Top goalscorer | Carmine Gautieri, Igor Budan (11) |
Squad
Goalkeepers
Defenders
Midfielders
Serie B
League table
Pos | Team | Pld | W | D | L | GF | GA | GD | Pts | Promotion or relegation |
---|---|---|---|---|---|---|---|---|---|---|
3 | Livorno (P) | 46 | 20 | 19 | 7 | 75 | 45 | +30 | 79 | Promotion to Serie A |
4 | Messina (P) | 46 | 21 | 16 | 9 | 71 | 45 | +26 | 79 | |
5 | Atalanta (P) | 46 | 19 | 20 | 7 | 59 | 36 | +23 | 77 | |
6 | Fiorentina (P) | 46 | 19 | 16 | 11 | 53 | 48 | +5 | 73 | Qualification to promotion play-offs |
7 | Ternana | 46 | 18 | 15 | 13 | 64 | 52 | +12 | 69 |
Source: Almanacco Illustrato del Calcio - La Storia 1898-2004, Panini Edizioni, Modena, September 2005
Rules for classification: 1) points; 2) head-to-head points; 3) head-to-head goal difference; 4) head-to-head goals scored; 5) goal difference; 6) number of goals scored.
(P) Promoted.
Rules for classification: 1) points; 2) head-to-head points; 3) head-to-head goal difference; 4) head-to-head goals scored; 5) goal difference; 6) number of goals scored.
(P) Promoted.
gollark: I was looking into quantization-aware training a while ago, but on the 125M model, and running that for a bit made it produce English-looking nonsense instead of random noise.
gollark: I think there's technically a way to swap bits of the model in and out of VRAM but it would still be quite slow.
gollark: You need a recent GPU with something like 16GB of VRAM.
gollark: There's probably documentation in the mesh-transformer-jax repo too.
gollark: Presumably continue doing what the video says.
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