1978 in video games

Events

  • Consumer-oriented video game journalism begins with the golden age of arcade video games, soon after the success of Space Invaders, leading to hundreds of favourable articles and stories about the emerging video game medium being aired on television and printed in newspapers and magazines.[1]
  • In North America, the first regular consumer-oriented column about video games, "Arcade Alley" in Video magazine, is penned by Bill Kunkel, Arnie Katz, and Joyce Worley.[2]

Business

Notable releases

Games

Arcade
Computer

Hardware

Computer
Console
gollark: Just use curl.
gollark: That's the correct answer, though.
gollark: Also, consider the implications for code guessing of https://storage.googleapis.com/deepmind-media/AlphaCode/competition_level_code_generation_with_alphacode.pdf.
gollark: Of course they are. Which ones did *you* get?
gollark: Huh.

References

  1. "Players Guide To Electronic Science Fiction Games". Electronic Games. 1 (2): 35–45 [36]. March 1982. Retrieved February 1, 2012.
  2. Kohler, Chris (September 6, 2011). "Bill Kunkel, Original Gaming Journalist, Dies at 61". Wired. Retrieved March 1, 2012.
  3. https://web.archive.org/web/20071222225649/http://www.replaymag.com/history.htm
  4. Yuko Aoyama & Hiro Izushi (2003), Hardware gimmick or cultural innovation? Technological, cultural, and social foundations of the Japanese video game industry Archived March 6, 2016, at the Wayback Machine, Research Policy 32: 423-44
  5. "Essential 50: Space Invaders". 1UP.com. Archived from the original on December 8, 2012. Retrieved March 26, 2011.
  6. Edwards, Benj. "Ten Things Everyone Should Know About Space Invaders". 1UP.com. Archived from the original on February 26, 2009. Retrieved July 11, 2008.
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