1920–21 Sussex County Football League

The 1920–21 season was the first in the history of the Sussex County League[1][2]

Sussex County Football League
Season1920–21
Champions Worthing
Matches played132
Goals scored526 (3.98 per match)

The league featured 12 teams. Eastbourne were also playing in the Southern Amateur League, and opted to leave the Sussex County League at the end of the season.

League table

Pos Team Pld W D L GF GA GR Pts Qualification or relegation
1 Worthing 22 17 3 2 65 16 4.063 37 League champions
2 Vernon Athletic 22 16 4 2 71 20 3.550 36
3 Eastbourne 22 13 6 3 63 31 2.032 32 Left the league
4 Brighton & Hove Amateurs 22 9 6 7 44 40 1.100 24
5 Corps of Signals 22 9 4 9 62 44 1.409 22
6 Rock-A-Nore 22 8 5 9 33 41 0.805 21
7 Chichester 22 9 2 11 35 52 0.673 20
8 Newhaven 22 8 2 12 37 48 0.771 18
9 Shoreham 22 6 5 11 32 36 0.889 17
10 Southwick 22 7 3 12 32 55 0.582 17
11 Lewes 22 4 7 11 29 52 0.558 15
12 East Grinstead 22 1 3 18 23 91 0.253 5
Source: Non-League Matters
Rules for classification: 1) points; 2) goal difference; 3) number of goals scored.
The points system until the 1982–83 season: 2 points for a win, 1 point for a draw and 0 points for losing.


gollark: Well, yes, but they're byte sequences.
gollark: I mean, it's better than C and stuff, and I wouldn't mind writing simple apps in it.
gollark: Speaking specifically about the error handling, it may be "simple", but it's only "simple" in the sense of "the compiler writers do less work". It's very easy to mess it up by forgetting the useless boilerplate line somewhere, or something like that.
gollark: Speaking more generally than the type system, Go is just really... anti-abstraction... with, well, the gimped type system, lack of much metaprogramming support, and weird special cases, and poor error handling.
gollark: - They may be working on them, but they initially claimed that they weren't necessary and they don't exist now. Also, I don't trust them to not do them wrong.- Ooookay then- Well, generics, for one: they *kind of exist* in that you can have generic maps, channels, slices, and arrays, but not anything else. Also this (https://fasterthanli.me/blog/2020/i-want-off-mr-golangs-wild-ride/), which is mostly about the file handling not being good since it tries to map on concepts which don't fit. Also channels having weird special syntax. Also `for` and `range` and `new` and `make` basically just being magic stuff which do whatever the compiler writers wanted with no consistency- see above- Because there's no generic number/comparable thing type. You would need to use `interface{}` or write a new function (with identical code) for every type you wanted to compare- You can change a signature somewhere and won't be alerted, but something else will break because the interface is no longer implemented- They are byte sequences. https://blog.golang.org/strings.- It's not. You need to put `if err != nil { return err }` everywhere.

References

  1. "Sussex County Football League 1920–1960". Non League Matters.
  2. "SCFL Historic League Tables". Southern Combination Football League. Archived from the original on 2019-01-19. Retrieved 2019-01-23.
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