1731 in art
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Events from the year 1731 in art.
Events
- János Krucsay donates the Krucsay Altar to the Franciscan Church in Nyírbátor
- Charles-Joseph Natoire receives his first commission from Philibert Orry.
Works
- Jean-Baptiste-Siméon Chardin – The White Tablecloth
- William Hogarth – A Harlot's Progress (paintings - lost in fire, 1755)
- Giovanni Paolo Panini – Interior of Saint Peter's
- Francesco Maria Schiaffino – Crucifix with Angels
- Andreas Silbermann – organ of the Saint-Maurice Church in Ebersmunster
- Willem Van der Hagen – State Ball in Dublin Castle
- Richard Waitt – The Cromartie Fool
Births
- January 1 – Étienne-Pierre-Adrien Gois, French sculptor (died 1823)
- February 10 – Thomas Beckwith, English painter, genealogist and antiquary (died 1786)
- February 16 – Marcello Bacciarelli, Italian painter (died 1818)
- May 18 – José Camarón Bonanat, Spanish painter, mainly active in Valencia (died 1803)
- June 19 – Joaquim Machado de Castro, Portuguese sculptor (died 1822)
- June 20 – Pierre Julien, French sculptor (died 1804)
- July 1 – Johannes Wiedewelt, Danish neoclassical sculptor (died 1802)
- date unknown
- Dirk van der Aa, Dutch painter (died 1809)
- Pierre-Philippe Choffard, French draughtsman and engraver (died 1809)
- Per Floding, Swedish designer and engraver (died 1791)
- John Inigo Richards, English landscape painter (died 1810)
- Paul Sandby, map-maker turned landscape painter in watercolours (died 1809)
- Margareta Christina Giers, Swedish painter (died 1765)
Deaths
- February 27 – Francis Bird, English sculptor (born 1667)
- March 6 – Johann Melchior Dinglinger, one of Europe's greatest goldsmiths, German artist in a Mannerist tradition into the "Age of Rococo" (born 1664)
- March 8 – Ferdinand Brokoff, Bohemian sculptor (born 1688)
- April 18 - Giovanna Fratellini, Italian painter of small miniature portraits (born 1666)
- June 6 – Giovanni Odazzi, Italian painter and etcher (born 1663)
- June 7 – William Aikman, Scottish-born portrait painter (born 1682)
- June 20 - Ned Ward, English writer and publican (born 1667)
- date unknown
- Christopher Elias Heiss, German painter and printmaker (born 1660)
- Yedikuleli Seyyid 'Abdullah Efendi, Ottoman calligrapher (born unknown)
- Giovanni Camillo Sagrestani, Italian painter of the Baroque era in Florence (born 1660)
- probable – Bartolomeo Letterini, Italian painter from Venice (born 1669)
gollark: ```javascriptconst renderPlayer = (player) => { let str = "" for (let y = player.y - 5; y <= player.y + 5; y++) { for (let x = player.x - 10; x <= player.x + 10; x++) { let wallCol = getWallColor(x, y) if (x >= WIDTH) { str += wallCol } else if (y >= HEIGHT) { str += wallCol } else if (x < 0) { str += wallCol } else if (y < 0) { str += wallCol } else { let id = getEnemy(x, y) if (id != -1) { str += enemy_icons[enemies[id].id] } else { let id = getPlayer(x, y) if (id != -1) { str += players[id].icon } else { let id = getBonus(x, y) if (id != -1) { str += "?" } else { str += " " } } } } } str += "\n" } return str}```
gollark: YES, SOME OFFENSE.
gollark: As I said, this is not very good code.]
gollark: Every rendered tile.
gollark: I suppose baidicoot thought "hmm, how might I find whether a player is on a tile I'm rendering". Now, you might think "hmm yes, the solution to this is just to maintain a map of coordinates to entities, or something like that". But no! The game ITERATES OVER ALL PLAYERS FOR EVERY SINGLE TILE.
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