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I've looked at this already: How to deliberately introduce a delay for incoming UDP packets
I am testing a server-client system, and need to delay messages from the server to the client by some specified delay -- say 1ms. I don't want packets in the other direction to be delayed.
Some sort of proxy software is completely acceptable. Any suggestions for windows?
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Are you using HTTP/S? The tool Fiddler2 functions as a SOCKS proxy and will allow you to slow down or otherwise manipulate HTTP requests for testing purposes.
– Darth Android – 2013-06-10T16:33:22.197Unfortunately, no. Straight sockets, as far as I can tell. I didn't write the server or client. Just testing what happens with two clients receive events at "noticeably" different times. – Dilum Ranatunga – 2013-06-10T16:41:03.320