This question builds off of this question.
I want to create more entropy from a viable entropy source to seed another CSPRNG.
If I use
window.crypto.getRandomValues(newUint8Array(1))
To seed a CSPRNG, is that less entropy than if I used:
window.crypto.getRandomValues(newUint8Array(65536))
To seed the CSPRNG?
What I mean is if I derive 65536 bits from a CSPRNG, does that generate more entropy than if I just derived 1-2 bits from that CSPRNG?