Zol (5e Creature)

Zol

Small ooze, unaligned


Armor Class 12 (natural armor)
Hit Points 10 (3d6)
Speed 30 ft.


STR DEX CON INT WIS CHA
12 (+1) 8 (-1) 11 (+0) 1 (-5) 8 (-1) 6 (-2)

Damage Resistances acid, bludgeoning
Senses darkvision 60 ft., tremorsense 60 ft., passive Perception 9
Languages
Challenge 1/4 (50 XP)


Amorphous. The zol can move through a space as narrow as 1 inch wide without squeezing.

Exploitative. The zol has advantage on attack rolls against a creature that has its speed reduced.

ACTIONS

Slam. Melee Weapon Attack. +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage plus 3 (1d6) acid damage.

REACTIONS

Split. When the zol suffers piercing or slashing damage, it can use its reaction to split into two gels with full hit points. It cannot take this action if the triggering damage exceeds its maximum hit points.

A zol (left) can split into two smaller gels (right) when it is damaged.
Source

Zols appear as amorphous blobs of slime about three feet tall, usually of a dark color, with a pair of oddly mammalian eyes that glow faintly in darkness. As with many oozes, they live primarily underground, in caverns, or in ruins. They primarily survive by devouring insects, bacteria, worms, and other tiny creatures. Particularly aggressive zols may target larger creatures, but can only do so by recklessly slamming their acidic bodies into would-be prey, which is rarely an effective tactic for them.

Chu Nature. The zol does not require air or sleep.


Source

Variant: Tough Zol

Some zols are particularly resilient and aggressive, but are otherwise identical to normal zols.

This variant is of Medium size, has a Constitution score of 16, and has two more Hit Dice. This increases its hit points to 38.

This variant's slam attack improves as follows:
Slam. Melee Weapon Attack. +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage plus 7 (2d6) acid damage.

A tough zol has a Challenge Rating of 1 (100 XP).

gollark: ***evil***
gollark: We must kill all undefined.
gollark: ```haskellinstance Functor Whatever where fmap = undefined```
gollark: Ah.
gollark: ?

See also

  • Gel, the creatures that result when a zol is split in two
  • Plain Chuchu, considered by some to be a type of zol, this ooze can split and merge at will.



Back to Main Page 5e Homebrew 5e Creatures
Back to Main Page 5e Homebrew Campaign Settings Hyrule Bestiary

This page may resemble content endorsed by, sponsored by, and/or affiliated with the The Legend of Zelda franchise, and/or include content directly affiliated with and/or owned by Nintendo. D&D Wiki neither claims nor implies any rights to The Legend of Zelda copyrights, trademarks, or logos, nor any owned by Nintendo. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.