Warping Step (5e Spell)

Designate a point in space you can see. Your body momentarily transforms into invisible force, then rapidly travels to the point in range, before transforming back to your normal form. Any object or creature within a 10-foot wide line between where you cast this spell and the point to which you teleported must make a Constitution saving throw. On a failure, the target takes 5d6 force damage.

Warping Step
4th-level Conjuration
Casting time: 1 bonus action
Range: Self (60-foot line)
Components: S
Duration: Instantaneous

As with any spell that has a casting time of 1 bonus action, you can't cast another spell during the same turn, except for a cantrip with a casting time of 1 action.

At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the range increases by 10 feet and the force damage increases by 1d6 for each level above 4th.


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