Wall of Tentacles (5e Spell)

You create a wall of squirming black tentacles on a solid surface within range. You can make the wall up to 60 feet long, 20 feet high, and 1 foot thick, or a ringed wall up to 20 feet in diameter, 20 feet high, and 1 foot thick. The wall is opaque and lasts for the duration.

Wall of Tentacles
4th-level Evocation
Casting time: 1 action
Range: 120 feet
Components: V, S, M ( a piece of tentacle from a giant octopus or a giant squid)
Duration: Concentration, up to 1 minute

When the wall appears, each creature within its area must make a Dexterity saving throw. On a failed save, a creature takes 6d8 bludgeoning damage, and becomes grappled (escape DC = your spell save DC). On a successful save, a creature takes half as much damage and isn't grappled.

One side of the wall, selected by you when you cast this spell, deals 6d8 bludgeoning damage to each creature that ends its turn within 10 feet of that side or inside the wall. A creature takes the same damage when it enters the wall for the first time on a turn or ends its turn there. The other side of the wall deals no damage.


Back to Main Page 5e Homebrew Spells Druid
Back to Main Page 5e Homebrew Spells Sorcerer
Back to Main Page 5e Homebrew Spells Warlock
Back to Main Page 5e Homebrew Spells Wizard

This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.