Talk:Naruto: Shinobi (5e Class)


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Sage Mode/Kama Rewrite

Hi, all, sorry for the delay in responding, between real life responsibility and reworking Shinobi World (5e Campaign Setting) there wasn't much time to do so. As I was creating the various Naruto variants, I realized that the Paths of the Sage and Succession, like the Path of the Cursed had previously, is counterintuitive to the rest of this class. This class is centered around chakra, so slapping timers on features somewhat dilutes this class (not including dojutsu for obvious reasons). Would people be okay with introducing senjutsu chakra and some sort of "white chakra" to Sage Mode and Kama transformations respectively? Also, check out the below discussion, I'd still love to hear more thoughts on that. --Ref3rence (talk)


The curse mark revamp that happened recently was absolutely great, me and the guys over here that play on this setting absolutely fell in love with it right away even though it slightly changed how we did stuff. But it changed it for the better, we're excited to see more like that. So me and the guys over here tell you "Go for it!!"


About sage mode, we've realized something. The wisdom score limit to senjutsu chakra and the requirement to have senjutsu chakra equal to your normal chakra for partial sage mode make it so that if your chakra is higher than your wisdom score, you can't use sage mode. Which will almost be always the case at later levels, or is it meant that for the user to expend their normal chakra, until it's within their wisdom score?

I am aware of the current problems of it. It was saved in a place that I could get a general idea of what I'm going for, not necessarily in its complete state. --Ref3rence (talk) 18:47, 28 February 2021 (MST)
Hopefully the problem has been resolved. --Ref3rence (talk) 12:30, 2 March 2021 (MST)

Yeah it has, thanks.

Non-Linear Jutsu

I am considering making this variant rule a fundamental part of this class. With the raw number of jutsu, there's really no reason to force players to take any particular jutsu. This will probably come with a much-needed summoning jutsu increase, but I can't really see any reasons not to beyond that. I am putting this out just in case anyone has any objections. --Ref3rence (talk) 10:24, 20 November 2020 (MST)

I do see where you're coming from with this but also it's really weird. Cuz I do like the whole thing of you know you level up into your chakra nature and you train for others and everything. And for me personally I kind of give out jutsu's as scrolls for like completing missions or like they find it in a chest or something.so there's multiple ways of doing it and it's not really restricting players it's only if the DM restricts them.

I'm not really seeing where you're coming from. How is only allowing players to gain a handful of arbitrary jutsu in an arbitrary order not restricting them? Why couldn't you just give a player a different scroll, or training in a jutsu of their choice, for completing a mission? I guess I'm just not getting where you're coming from. --Ref3rence (talk) 22:05, 17 December 2020 (MST)

Clarifications

Think anything isn't how it should be? Is something worded confusingly? Bring it up here! --Ref3rence (talk) 10:24, 20 November 2020 (MST)

Please be sure to check the 4th archive to the right before asking. CTRL + F works wonders. --Ref3rence (talk) 12:18, 27 January 2021 (MST)


What differentiates the normal Path of Hatred “Genjutsu” ability to its unique Jutsu “Ephemeral”

First of all, it doesn't require the target to look at the user. It only requires the user to touch the chosen target. And then, the target rolls the saving throw with disadvantage. --FrickyDiBoop(talk) 04:01, 25 February 2021 (MST)

I have a question. Does Truesight see through the "disguise" feature of Path of Mutation? If yes then I think it might be underpowered to be gained at level 10 as most dojutsu and sage mode have truesight at level 3

And also about path of specialization when I cast my signature jutsu can I choose to forego the improved Technique feature? Otherwise it makes a heavy drawback to characters with low save DCs as their signature jutsu's damage will be almost always halved due to the saving throw

As you can not be distinguished "by chakra sense", which is the source of dojutsu/Sage Mode truesight, they would not be able to distinguish. The saving throw to reduce damage from Improved Technique only applies to the additional damage, not the jutsu's base damage. --Ref3rence (talk) 20:24, 25 February 2021 (MST)


Does chakra exhaustion work exactly like normal exhaustion? In regards to needing to have multiple long rests to get rid of the exhaustion. Because since the moment I laid my eyes on that optional rule, I thought that in the next rest, once you have a positive number in your chakra points, all the exhaustion is gone. Mainly since it would be so annoying to have time skips left and right just so our characters won't have any detrimental effects before the next mission. And I mean only through rest. Indra's Susanoo and Cursed Mark chakra can't get rid of exhaustion.

While I couldn't write it in a satisfying way, the intent was for regaining chakra points to reduce your exhaustion. With this in mind, while Cursed Mark certainly shouldn't be able to reduce chakra exhaustion for the same reason red chakra can't, I don't see why Indra Susano'o shouldn't be able to. Exhaustion can also be cured by chakra pills (or greater restoration if you aren't doing a shinobi only campaign), so it's not exactly your only option. --Ref3rence (talk) 09:51, 27 February 2021 (MST)

Regarding Cooperation Jutsu, if the requirement to perform the jutsu has to be achieved by either one or both and they perform a kekkei genial jutsu, does that mean that in order to do it one of them would have to choose that kekkei genkai? Effectively disabling them from having other kekkei genkais.

I gotta be real, the Cooperation Jutsu variant rule was written a while ago and I'm still not positive I like how any of it is worded, so I full on might completely rewrite it. The intent was to allow writing it that way was to allow things like Scorch Style: Nimbus Tempest, in which neither Naruto nor Sasuke knew Scorch Style, but could individually use Fire and Wind Style. --Ref3rence (talk) 09:51, 27 February 2021 (MST)

And what happens in a case that an Uchiha fulfills the requirement of the mangekyo, which is witnessing the death of a close entity, but they have yet to reach level 15?

It would be a similar effect to Sasuke unlocking his first tomoe, they would technically "have" Mangekyo, but the repressed trauma would keep them from using it. --Ref3rence (talk) 09:51, 27 February 2021 (MST)

Question about the cursed mark: it says if I can use black chakra as if it were normal chakra but if I do so I have to spend an equal amount of normal chakra.. so in the case that my normal chakra is lower than my black chakra. Or my chakra is 0, or -0 or i don't have any chakra remaining at all. How will that be managed? Or is that all just meant to if I use black chakra and normal chakra at the same time?

That piece of wording was intended to only apply to using black chakra and normal chakra on the same jutsu. --Ref3rence (talk) 09:51, 27 February 2021 (MST)

Is there a way for a third party to unseal a seal? I looked around the page and didn't find it... -- FrickyDiBoop (talk) 13:31, 28 February 2021 (MST)

I noticed Path of Beast, Path of Hatred, and the path of exalted now include level 22, 27 and 30 milestones. Is this intentional? And if so, what made you desire this change? Sykon (talk) 07:50, 2 March 2021 (MST)

These features have been on the page for ages, but their place has always been pretty nebulous as Beyond 20th Level also grants boons. This way, path features are with path features, their place is better clarified within the extended ruleset, and honestly they're just easier to find and edit. As detailed under the Ninja Paths header, if you aren't using that variant rule they are simply epic boons with a 20th level requirement.--Ref3rence (talk) 08:51, 2 March 2021 (MST)

Seems like my question was glanced over. I think you just didn't notice it, so I'll ask again. Is there a way for a third party to unseal a seal? I looked around the page and didn't find anything about it. Maybe I just missed it or something. --FrickyDiBoop (talk) 11:54, 2 March 2021 (MST)

Sorry about that! At the moment there is not, but I will add one in the near future.--Ref3rence (talk) 12:30, 2 March 2021 (MST)
My bad, it appears we both overlooked it. Rules for removing and highjacking a seal is listed immediately under the unique jutsu header.--Ref3rence (talk) 12:41, 2 March 2021 (MST)
What? Where? I can't see it. Maybe I'm blind.... --FrickyDiBoop (talk) 19:59, 2 March 2021 (MST)
My bad, immediately under the REGULAR BASIC NINJUTSU header, "Seals can be created on any surface, however special material (such as Chakra Tags and Elemental Ink) will have added benefits. They can be removed with a successful Strength saving throw and can be hijacked by any Chakra user with a successful Intelligence (Arcana) check contested by your spell save DC, which is increased by 1 for every additional chakra point spent on the seals." Apparently I couldn't type at noon. --Ref3rence (talk) 20:04, 2 March 2021 (MST)

Tsuchigumo Style: Forbidden Life Technique Release: Creation of Heaven and Earth Cost: 10 Chakra The user forms a seal on another creature it can touch. Once per hour, that creature gains 2 chakra points, even if they can not use chakra. This can extend above a creature’s chakra point maximum, and they are not lost at the end of a long rest. This chakra can’t be used by the creature it is sealed in, but the creature that used this jutsu may cast jutsu from the seal using both the sealed creature’s chakra and their own.

Can this jutsu be done on yourself? Cuz it does fall into touch category, but maybe RAI it's a no-go. --FrickyDiBoop (talk) 07:41, 3 March 2021 (MST)

This jutsu can not be used on the caster.--Ref3rence (talk) 10:25, 3 March 2021 (MST)


Would the Painkiller feat enable you to bypass Baryon Mode’s permanent HP decrease (At least for a few turns + Con mod)?.

Painkiller only decreases hit point reduction, not maximum hit points, so while it is still useful for bypassing its current hit point reduction, the answer is no. --Ref3rence (talk) 12:09, 4 March 2021 (MST)

It says that you had some sort of secondary subclass (Dojutsu implants,Kama,Soul Containment,etc) you can only reach it’s 10th or 15th level feature unless you have some feats, but can you use Advanced Training to simply get the next and final features?

I hadn't considered that when making Advanced Training, but I suppose so. --Ref3rence (talk) 12:09, 4 March 2021 (MST)

Path of Totality Manipulation, does it require an action or? If it's a free action it's unstoppable. If it's a bonus action it's manageable.

Also if you have affinity in basic do you add your unarmed damage to shadow clone attacks? Sykon (talk) 11:24, 5 March 2021 (MST)

Manipulation's rules were vague, so I have clarified it as well as giving it a sleight nerf. Affinity only increases damage that a jutsu deals when cast, not damage a jutsu's construct deals, so shadow clones and summons do not deal additional unarmed die damage.--Ref3rence (talk) 12:07, 5 March 2021 (MST)

The Tenseigan can only be achieved through implantation. So is it safe to assume that the Tenseigan doesn't follow implantation rules? And can Kirin be used while being in a closed room, unable at all to see the sky? I assume it is because the jutsu doesn't say otherwise, but I like to make sure. --FrickyDiBoop (talk) 13:12, 5 March 2021 (MST)

The Tenseigan still follows implantation rules if you gain it after 3rd level, because while naturally gaining the Tenseigan at 3rd level isn't justified in canon, either of the previous being false makes it kinda weird balance-wise. As for Kirin, it does say that the lightning comes from the cloud, so while you should be able to use it indoors, it should be harder, which I will try to make clearer. --Ref3rence (talk) 13:20, 5 March 2021 (MST)

Requests

As per the editing guide, feel free to add any jutsu/path/etc that you wish to see implemented, though it may or may not be edited. If you don’t know how to write what you want in game terms, feel free to request it here. --Ref3rence (talk) 10:03, 11 July 2019 (MDT)

also so do you want us to put Homebrew jutsus here because we can't edit the page I'm asking for one of my players who wants to share some of theirs

That would be perfectly acceptable. -Ref3rence (talk) 19:11, 26 November 2019 (MST)

Also can we also make requests for jutsus that involve with the whole team combining jutsus? If so I have a few ideas RenBimu

You can suggest anything, but a lot of team jutsu are simply ninja using certain jutsu at the same time, such as the Ino-Shika-Cho formation, so be sure to avoid those ones specifically. --Ref3rence (talk) 20:45, 11 May 2020 (MDT)



A booby trap subclass

Sorry, I had to take a break from editing for a bit. A trap based subclass would be interesting, but may end up being worked into a puppet subclass. --Ref3rence (talk) 15:33, 26 July 2019 (MDT)


can we have a section for gadgets for the puppet Master class just to give them more variety like what I don't know a spiked sword or trapping system for its own way to shoot darts


Double Human Bullet Tank, Water Release: Surfing Strike

Surfing Strike has been incorporated into instant water. Double Human Bullet Tank is simply 2 people using Human Bullet Tank so I have not adapted it.-Ref3rence (talk) 06:30, 20 January 2020 (MST)


Earth Release: Rock Shuriken

I’ve added a handful of the requested jutsu. Rock shuriken was not added as one can simply use shuriken shadow clone and simply call it rock shuriken. -Ref3rence (talk) 07:27, 4 March 2020 (MST)


Wind Release: Wind Cutter Technique, Medical Water Release: Water Scorpion, Medical Mode.

I don't see a mechanical difference between Wind Cutter and Great Sickle Weasel, and Medical Mode and Mitotic Regeneration. As interesting as the Medical Water Styles are, Scorpion doesn’t make offer anything that the Path of the Healer doesn’t. -Ref3rence (talk) 06:32, 7 March 2020 (MST)


Sound release


Is there any possibility of a Sand style or something similar to what Gaara does? The closest I can see trying get it is using Earth style and stylizing it as sand.

You are correct. The closest thing to a “Sand Style” is flavoring Earth Style, Magnet Style, a handful of Wind Style Unique Jutsu, and Path of Permanence features. -Ref3rence (talk) 21:05, 20 April 2020 (MDT)


Okay sorry didn't see that thanks. Can you also add wind style great breakthrough?

I can't really think of a way to differentiate it from the other wind style jutsu, but I might come back to it. --Ref3rence (talk) 21:02, 3 July 2020 (MDT)


Could you add twin lightning blades if that is canon, but something along those lines. If that makes sense lol-D

I've thought about a good way to adapt double raikiri/double rasengan, but I haven't come up with a good way to do it. The easy answer is to make a jutsu with the same effects twice, but that seems to restrictive. Meanwhile, making a boon to allow for twin jutsu would require marking every jutsu individually as one- or two-handed. I'm sure I'll figure something out, or just buckle and do one of the options I mentioned, but we'll see. --Ref3rence (talk) 09:43, 12 July 2020 (MDT)

Okay thanks and sorry if it is to much extra work. I was also wondering if there is some way to like grapple or able to move sand like gaara does? If that makes any sense? Lol-D

No worries. Gaara's sand coffin was adapted into the Path of Permanence's Elemental Coffin feature. --Ref3rence (talk) 18:31, 16 July 2020 (MDT)

Yeah I know, I'm not trying to sound mean or rude, I was meaning something like gaara vs sasuke kage summit fight if I'm remembering right. It could be the game version, but gaara was using his sand I guess more like extra limbs like an octopus if that makes any sense lol. Sorry if this is super confusing lol-D Spiked Human Bullet Tank


  • Suicide Bombing Clone
  • Sword of Kusanagi: Hawk Flash
  • Water Release: Water Hail
  • Susanoo: Tsukumo
  • Crazy Butterfly Kick
  • Alder
  • Sealing Technique: Spirit Sealing
  • Insect Clone Technique
Suicide Bombing Clone has not been added due to being too similar to the various explosive clone jutsu and C0. Hawk Flash doesn't seem any different to simply making attacks with a sword, and the same goes for Crazy Butterfly Kick with Butterfly Mode and Alder with Camellia. Water Hail seems identical to any other projectile water jutsu. Tsukumo is already a part of the good-aligned Susanoo's lance. I have no idea how to adapt Spirit Sealing without making it equal in power to a legendary item like the Kohaku no Johei. Adding Insect Clone would negate the decision behind choosing Hive Body over Mimicry. --Ref3rence (talk) 18:28, 25 November 2020 (MST)

Lightning Release: Snake Lightning, Sage Art: Goemon, Frog Kata, Fighting Tongue Bind, Sage Art: Storm Release Light Fang, Secret Sword: Moonlight, Chakra Shockwave Slash, Flash, Samurai Sabre Technique, Rupture, Adamantine Seal: Monkey Yang Suppression, Kaima Form,Origami Replacement Technique

Snake Lightning seems identical to pretty much every lightning jutsu, Goemon is incorporated as part of Elder Toad (5e Creature), Frog Kata is just making unarmed strikes in Sage Mode, Fighting Tongue Bind should be a thing only elder toads can use (which I will add in the future), Light Fang and Origami Replacement are already adapted, and any of the above kenjutsu are either identical to simply making sword attacks or seem difficult to adapt into mechanics, with Monkey Yang Suppression suffering from the latter. --Ref3rence (talk) 14:46, 3 December 2020 (MST)


And Like so? Plenty of material to adapt off of. Sykon (talk) 22:14, 26 December 2020 (MST)

Thanks! Definitely gonna take a look tomorrow --Ref3rence (talk) 22:38, 26 December 2020 (MST)

Could you make the sage art and other benefits like it stack with weapon attacks as well? I don't think it would break balence too much (Ive found a way to one-round kaguya), and it makes sense because sage mode and tailed beast mode didn't just make naruto better at punching, they made him stronger overall. The Archmage Karsus (talk)

I've seen the whole "one-shotting Kaguya" thing before, would you mind giving me the specific calculation? The main point of only adding damage to unarmed strikes, rather than all melee attacks, is to control general damage output. For instance, 7 (1d4 + 1d10) damage per attack is perfectly manageable as a temporary boost at lower levels, as is 7 (2d6), but 12 (2d6 + 1d10) is a bit too much. While this becomes less of a problem once you're rolling 13 (3d4 + 1d10) damage per attack with Sage Mode, at that point using a weapon is obsolete. --Ref3rence (talk) 14:35, 4 January 2021 (MST)

The reason why I wanted it for weapons is because susanoo benefited from curse mark, which is essetially the same thing. it would make sense. and one-shotting kaguya is an expoint that no sane player or dm would allow, thats baically multi-shadow clone master with ten tails jinchuriki, and you bassically have to roll a 24+ on the con save. get the no chakra cost path of the tailed beast feature. Clone (Make sure to take fighter 2) action surge, transform. your clones reapeat this, and whenever you're ready to fire, tailed beast bomb. kaguya and basically all of your cloned tailed beasts would die.The Archmage Karsus (talk)

Susanoo benefitting from Curse Mark is meant to parallel Tailed Beast Mode benefitting from Sage Mode, they are not the same thing. Also, your reasoning on why something wouldn't break balance is that a player could theoretically collect and seals all 9 tailed beasts inside them (which would be a campaign in and of itself), roll exceptionally well, and multiclass. You're also missing that every clone would need 20 chakra (~3 rounds of prep that Kaguya could easily obliterate all of your clones during), and that becoming the Ten-Tails' jinchuriki fundamentally means that Kaguya can not exist at the same time. Is it mechanically possible? Sure. Is it worth taking into any consideration? No. --Ref3rence (talk) 09:07, 5 January 2021 (MST)

1. the ten tails has a tailed beast bomb ability that makes it free and stronger. 2. sage mode and curse mark are senjustu enhancements, and they have very similar properties in the anime 3. you can actually pull this off easily by transforming first, then using clone action surge tailed beast bomb on the kyuubi or really any tailed beast. they would deal enough to kill kaguya, especially if using hidden chakra or asura's reincarnation. if your dm is allowing you to have a tailed beast, you can pull this combooff in one round. The Archmage Karsus (talk)

The only thing that changes in Tailed Beast Mode is ability scores and size; you keep your own features. While I may change this, it would come alongside giving the tailed beasts their own chakra, thus making their TBB cost 20 chakra anyway. While Curse Mark and Sage Mode both use senjutsu, they are shown to be WILDLY different (compare Jiraiya and Jugo). One-shotting Kaguya with TBB would cost 685 chakra (2057/60x20), so it really doesn't matter if you're using hidden chakra or are asura's reincarnation. Trust me, this combo isn't even worth considering. --Ref3rence (talk) 11:44, 5 January 2021 (MST)


These are basically feat versuons of Indra and Asura’s reincarnation boons except you don’t have to be a reincarnation of the sons of a literal God

Prodigy:

You have the choice of either automatically taking your Ninja Path’s 7th level feature and decreasing your 10th Level Feature’s level requirements by 1 or halving 3 jutsus of your choice’s Chakra requirements

Hard Work Pays Off: Prerequisites:16th Level or higher

You gain 1 extra use of the “Advanced Training” Class Feature and have the choice to either learn a unique jutsu (Discuss with your DM), create a custom one (Obviously discuss) or learn 2 new jutsus from any nature element (Excluding Kekkai Genkai), On top of that you also gain affinity with Basic Ninjutsu/Taijutsu depending on what you chose on 2nd level.

Note: I think I made the “Hard Work Pays Off” feat a bit better compared to the the “Prodigy” feat but ey, that’s why the prerequisite is 16th level

Any character could be a prodigy or work hard for their talent, that kind of thing applies to any class and is 100% a part of a character's traits and personality, rather than anything mechanical. The only times either of these would be mechanical is if it was something supernatural, such as being a reincarnation. Beyond that, both of these are incredibly powerful, and easily constitute boons instead of feats. --Ref3rence (talk) 21:00, 6 January 2021 (MST)


What about a subclass based off scientific ninja tools and shinobiware like Garo, Kawaki or other members of Kara?

I think scientific ninja tools and shinobiware should be campaign equipment rather than a subclass. --Ref3rence (talk) 12:28, 27 January 2021 (MST)


Will Kunitsikami and Reibi (Zero-Tails) jinchurikis get a variant rule like you did with the Ten-Tails due to them not being regular Tailed Beasts?

I don't see why either of those would require variant rules, as neither of them grant their junchuriki the variety of powers the Ten-Tails does. --Ref3rence (talk) 13:09, 30 January 2021 (MST)

I can understand Reibi, but didn’t Kunitsikami Naruto gain access to various nature releases and access to the Kunitsikami (Boon) as well?

Kunitsukami Naruto gained all of the Super Tailed Beast Rasenshuriken (which might be changed to an enhanced version of TBB enhancement) and MAYBE all of the Jinchuriki feats. That being said, I will add a variant rule for befriending a tailed beast that grants the above in a minute. --Ref3rence (talk) 08:59, 31 January 2021 (MST)


Barely any info on this, but how about Will Materialization? Basically what Kaguya did to create Black Zetsu, So far these are the only stats I can think of and it’s still kinda rough

Will Materialization Epic Boon:

Prerequisites: Charisma and Wisdom/Intelligence 20,

- You manifest a portion of yourself in a LV1 “Path of Mutation” (I’d say Black Zetsu lines up with the Path of Adequacy since only thing he and White Zetsu have in common is Body Coating) Shinobi that’s immortal (Probably Jashin Immortality Rules for “Dying”) as long as your chakra somewhat still exists (Stored in a seal even if you’re dead or some sort). This creature is in realistic terms, essentially a 2nd PC but it cannot cast any jutsus (save for Dojutsu abilities) and their chakra point maximum is always halved.

This looks interesting, but I'll probably add it as a unique jutsu following the same rules as other Kekkei Mora given that Kaguya is the only one to use it. --Ref3rence (talk) 09:34, 13 February 2021 (MST)

I like how the evil sealing Jutsu isn't a stop gag to prevent activation like in the show. But a method to use the cursed mark. I suggest adding a stipulation to the black frog jutsu under cursed mark. Change it so they can get to the level 7th ability, and make it so once they hit their diversified second stage, they can activate it on their own without the evil sealing jutsu. Or just make a note saying once they gain access to the second diversified stage they can activate it on their own. Yo more closely match with the show. Sykon (talk) 04:18, 25 February 2021 (MST)

I completely disagree that would make it more accurate to canon, as the Four Black Fogs jutsu is explicitly used to counter the Mind Awakening Pills that kill the person who ingests them in order to progress their Cursed Mark to be able to use Second Stage. Additionally, Sasuke is the only person to both use a Cursed Mark and be able to activate it at will instead of when they get "worked up". That being said, Kabuto is able to use Sage Transformation effectively all the time, so I have added an Evil Sealing Jutsu-like effect to the 15th level feature. --Ref3rence (talk) 10:19, 25 February 2021 (MST)


I don't really know how to post on this, but I just wanted to mention some of my feelings on swift style since I'm playing a character who uses it as his main thing. The recently added unique jutsu are cool but feel a bit weird to use in practice. Its very awkward to walk back forth in and out of a creatures range, it feels odd and kind of of missed the point of opportunity attacks. I like the concepts behind the jutsu but i feel as if they could be changed a bit and i have a few ideas for them.

  • Heavenly dragon flash: is good as is and really nice to have.
  • 10,000 step combo: i think giving the user more bonus actions would be more useful and practical than reactions. Not sure if it should be one or 2 more bonus actions but either way i think the effect being "While Surge is active, you move at blinding speeds, kicking off of walls and striking your opponents at any given time. As long as Surge remains active, you may make 1 additional Bonus action, and may take the attack action as a bonus action, and may make attacks of opportunity when your movement causes a creature to move outside of your reach." may be a nice and powerful change.
  • Blade Dance: i think this could also be changed and simplified to make it better to use and better overall. the effect could be "While Surge is active, your attack speed increases dramatically, but their effectiveness decreases. As long as Surge remains active, you may make 2 extra, extra attacks as a part of the attack action on your turn, but each of your attacks deal half damage.
  • The rasengan ones are great as is i think.

Anyways, these ideas may not be great, but i felt i could try to offer some change as swift style is kinda obscure so i understand having to make ideas out of no source material. anyways i hope youll consider them if you get the chance.

The point of 10,000 Step Combo and Blade Dance being worded like that is to make them synergize by making attacks of opportunity both more common and making them make more attacks. While I'll think about rewording them some time in the future, I'd have to dwell on them longer.--Ref3rence (talk) 20:24, 25 February 2021 (MST)

I understand the point and idea of the wording, i was just saying that they are a bit hard to read and understand, aswell as feeling weird to use in real combat.

Yes, you were correct. However iirc the sound four were also able to use the cursed mark freely. Though this could easily be eluded to specific conditions or a unique method of training.

I mean, I literally rewatched every episode that a character enters Second Stage to come to my decision, and excluding maybe Kimimaro, they all activate after getting worked up. --Ref3rence (talk) 09:51, 27 February 2021 (MST)

Add an optional rule where being targeted by a curse mark has but a 10% survival rate. It would be fitting~ Sykon (talk) 04:29, 26 February 2021 (MST)

That would probably be a D18 Con Save if a creature chooses to give you a curse mark I think. It’d also be pretty cool if we also have some sort of saving throw for Kama Seals --Bobert (talk) 13:25, 26 February 2021 (MST) Bobert

The 10% survival rate wasn't added because of just how disappointing it would be as a player to have a 90% chance to die instantly, but I'll try to find some way to squeeze it in. As for Kama, I have some plans that probably won't be put in place for a while. --Ref3rence (talk) 09:51, 27 February 2021 (MST)

I did the same, at least that specific arc. And yes. You are ccorrect. I wont press the matter any further. My apologies if I made it seem like a bigger deal than it was.

The changes to Sage Mode are great. Though the classes utility is low, considering utilizing the capstone is near impossible. Since you drain 2 senjutsu chakra every turn when you're not meditating, keeping it at a point where it's equal to your own chakra longer than a single turn is incredibly difficult. Even with clone meditating. As going over the amount you can sustain immediately paralyzes and transforms you. And the benefits for the capstone is a huge step down from what it was. Losing advantage on attacks. Losing yin yang usage or affinity. It's definitely drove a lot of my players off from being interested in said class. That being said. I like it. Sykon (talk) 18:02, 28 February 2021 (MST)


This is a question from one of my players: Hello there, I was wondering why aren't there any path of companionship insect swarm unique jutsu? as well as more of a focus on that part of path of companionship? And does the kikaichu's drain ability, level up with me or no?

There aren't more insect-specific jutsu because most just aren't mechanically useful or unique, with a similar, if not worse, problem occurring with the Inuzuka's unique jutsu. That being said, feel free to suggest any that you find interesting. Your other question, the original version of the feature had a pretty big blind spot when it comes to saving throws, hopefully this has been rectified.--Ref3rence (talk) 12:30, 2 March 2021 (MST)

Shinobi World (5e Campaign Setting)

Would anybody find it at all useful if I created a campaign setting page for Naruto? I’ve been kicking around the idea for a while, but I want to know if anyone would actually use it. -Ref3rence (talk) 06:13, 13 November 2019 (MST)


I think that's an excellent idea. This class in particular is heavily bent towards working better in its own setting rather than in a normal D&D setting.

I honestly think creating a setting on its own for it would be optimal.

-Kiralokiin (talk) 06:24, 13 November 2019 (MST)


Wonderful! I’ll get to working on it right away. -Ref3rence (talk) 06:31, 13 November 2019 (MST)


I'm loving the look of it so far, and I'm glad to see my items have been added to it too.

- Voided Essence, The Void Walker (talk) 18:52, 13 November 2019 (MST)


Since the Tailed Beasts (5e Creature) are CR 21-30, what CR should I make the Akatsuki (5e Creature) and Sannin (5e Creature)? -Ref3rence (talk) 11:22, 20 November 2019 (MST)


In my opinion they should probably be around CR 10-15 depending on the Character.

Considering the Akatsuki were supposed to be able to take down tailed beasts in teams of two (With the assistance of their rings, if I remember correctly. Which could be incorporated into their stat blocks), maybe their CR could increment depending on the amount of members present at the time.

Having Akatsuki members' abilities synergise with their respective partners could also be a fun idea.

The Sannin are a bit harder to decide though. They're supposed to be great on their own, rather than specifically as an unit. So I think a CR 18 or so might be appropriate, if they can utilise minions (summoning creatures to help, for example) that CR could probably be pumped up.

-Kiralokiin (talk) 11:44, 20 November 2019 (MST)

Is it possible to add movie creatures like the zero tails

Hey I don't want to come off rude or anything but when do you plan on working more on the Akatsuki members? Sorry if it sounds like I am coming off rude lol.-D

I kinda put the project to the side for a while. I will most likely add them at a later date, but if anybody wants to contribute to the Akatsuki or any other part of this setting, go right ahead. -Ref3rence (talk) 16:46, 16 March 2020 (MDT)

I would love to help but I am pretty new to DND. But sounds great and thanks for everything. -D

I recently made a large amount of stat blocks for the Akatsuki (5e Creature) and Naruto at Jinchuriki Overview (5e Creature). I would really appreciate if some of y'all could sort through the new pages because I'm sure I missed some things. I also botched all but Naruto's base forms's CRs, but I'm so burned out at this point to fix it right now. -Ref3rence (talk) 19:23, 15 April 2020 (MDT)

Damn dude you put alot of work into this and I'm like impressed af over all this hard work you ever take any breaks my dude? RenBimu

Thanks for your support! I didn't have to do anything else for the past few days, so this is pretty much all I've done save for walking my dog so I don't atrophy. I finally got into the flow of making creatures, so it looks like more work than it is. -Ref3rence (talk) 21:15, 16 April 2020 (MDT)

Hey man under the Jinchuriki Overview you have nine tailed jinchuriki listed twice RenBimu

Thanks for catching that. -Ref3rence (talk) 09:42, 18 April 2020 (MDT)

I check back on here very 3 hours or so seeing what's been added and if I cetch anything I'll let you know bro RenBimu

Thanks! Feel free to correct anything you find. -Ref3rence (talk) 13:39, 18 April 2020 (MDT)

I've corrected two so far. 1: 3rd hokage was the 4th hokage name I and I changed that to his rightful name. And 2: in 4th hokage his big ball rasangon you had "from naruto" and I changed that to his rightful name. RenBimu

Thanks again. I used Minato as a base for the other Hokage, and I think Minato himself was derived from Sage Naruto. -Ref3rence (talk) 09:36, 19 April 2020 (MDT)

Well in cannon Minato did take the yin or yang part of the 9 tails and sealed it inside himself and sealed the other half in naruto before he died and what little chakra they had left they left ot there just in case the seal breaks RenBimu

I have a question my man. Are you going to make a campaign or set up different missions? RenBimu

Definitely, but I think it’ll probably be the, or at least one of the, last steps. --Ref3rence (talk) 14:46, 22 April 2020 (MDT)

Rogue Requests:

I feel like this is better balanced and earlier versions and easier to understand, I just wanted to make some requests. Could evasion & ninja speed not use chakra? I did like some other the older feats like the way shadow clone jutsu & substitution worked, also picking which saving throws you wanted. Lastly I just wanted to ask if you could add sneak attack and expertise, I feel like those would be useful mechanics for a shinobi both combat and roleplaywise. -User:Lowrider93 11:54, 17 January 2021 (PT)

Ninja Speed uses chakra for the sake of at least trying to be balanced in normal play, other core classes get similar features but are more bread-and-butter there than in this class. Evasion doesn't use chakra, so I don't know what you're asking there. Path of the Assassin shinobi get sneak attack, and there are numerous ways to get specific expertise, once again these are added in lesser/more restricted forms due to being less of BNB features. --Ref3rence (talk) 20:47, 17 January 2021 (MST)

Whats on our to do list today boss? RenBimu

I'll probably finish off the Leaf and then start working my way down the Sound from the top. If you wanted, I would really appreciate it if you helped with Dosu down to Karin. --Ref3rence (talk) 10:20, 30 April 2020 (MDT)

Should we make a naruto human race that gives clan and a slight buff tonthe class or no? ~killshot

I always figured the variant human works pretty well for that with the adaptable ASI and, while it isn't outright stated, the feat choice could be used for hiden/kekkei genkai jutsu. --Ref3rence (talk) 10:44, 6 May 2020 (MDT)

I think maybe the cells traits or epic boons could bee the reward of missions from Orochimaru seeing how advanced his base is in Boruto

That's entirely up to the DM. While they certainly could be, completely restricting them to one source would heavily limit a DM. --Ref3rence (talk) 07:29, 25 July 2020 (MDT)

But I do have questions do you plan on making the sound 4 or kaguya or naruto and sasuke as creatures?

That's awesome to see at least the important characters are gonna be in there it fit well for the campaign setting you have I just wish I knew how this format works and I'd create some of the characters along side you -Bimu

Honestly, I’d say the best way to start is to make an account and use trial and error. If you need any help, don’t hesitate to ask. -Ref3rence (talk) 09:03, 21 March 2020 (MDT)

Alright ill give that a shot bro -Bimu


Hey I saw in the campaign settings for the leaf you did have the anbu but took it away. I was wondering if you are going to or if you could add anbu? Of course whenever you are done with your break.-Sean

The purpose of Anbu was originally to be the Hidden Leaf's "special shinobi" in the same way that the Sand has puppet masters, Mist has hunter-nin, Cloud has kenjutsu, and Stone has Kamizuru, though I may replace them with Explosion Corps. Since Konoha has a ton of unique clans, Anbu kinda lost its place. You can pretty much use any jonin or clan to represent Anbu.--Ref3rence (talk) 11:54, 27 May 2020 (MDT)

I think Six Paths Sage Mode Naruto and Indra Susanoo Sasuke should be more powerfull because they are suposed to be able to fight kaguya and as of right now kaguya can one shot them whit: "Eighty Gods Vacuum Attack (50 Chakra). All creatures in a 30 ft. x 90 ft. line must attempt a DC 32 Constitution saving throw. On a failure, they take 244 (36d12 + 10) magical bludgeoning damage. On a success, they take half as much damage."--Ranuto08 (talk) 02:37, 11 December 2020 (MST)

To add onto the above, They are indeed WAY too weak, and naruto's chakra is not what it should be (it should be like 90, asura's reincarnation and overflowing chakra) nore are their features up to date (Like susanoo taking chakra) -- —The preceding unsigned comment was added by The Archmage Karsus (talk • contribs) . Please sign your posts.

If you want, you are free to make your changes to this setting. To be honest, it's not that high up on my priorities right now. Also, please be sure to sign your posts (can be done with ~~~~ ). --Ref3rence (talk) 20:20, 8 January 2021 (MST)

Quality Article Nomination

This article is a current quality article nominee as of 01:02, 12 February 2021 (MST). Quality articles exemplify D&D Wiki's very best work, and therefore must meet the quality article criteria. Please discuss the page's merits below.

Support. The shinobi is a class with a unique role for any party that is also full with interesting mechanics, rules that add flavor to the campaign, and a system like spells. --Green Dragon (talk) 01:02, 12 February 2021 (MST)

Support. I believe this class to be a relatively sound example of how to adapt content, with things like the paths of the exalted and totality being both accurately represented, yet balanced with things like the path of the shikigami and puppet master, and nothing under the sun being given any particularly ludicrous benefits. That being said, when viewing this as a QA, I'm not entirely sure having unarmored movement and increasing unarmed strikes adds all that much to the class, and really just serves to cause overlap with monks in a traditional party, but that isn't something that can't be ironed out. --Ref3rence (talk) 04:58, 12 February 2021 (MST)

baryon mode

I think if you have both the six-path sage mode and outer path sage mode you should be able to exit baryon mode more easily because it was stated if naruto had both halves of hamuras chakra then he would be able to use the mode freely.

I can’t seem to find anything on that statement at the moment. Would you mind sourcing your statement?—Ref3rence (talk) 16:21, 3 March 2021 (MST)
gollark: Great. Go kill basically all AI researchers.
gollark: This has been done.
gollark: So none are safe, and you cannot possibly hope to escape.
gollark: Unfortunately, nobody knows what ideal human morals are - or, well, everyone knows different ones - and they'd be hard to implement anyway.
gollark: That will* work.
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