Snooze (5e Spell)

You fling a cloud of magical sleeping powder that goes in a 30-foot line. Anyone caught in the line must make a Constitution saving throw. Failing the save puts them to sleep, knocking them unconscious.

Snooze
3rd-level Enchantment
Casting time: 1 action
Range: 30 ft. line
Components: V,S,M (sandman's dust)
Duration: 1 minute

Undead, constructs, and creatures immune to being charmed aren't affected by this spell.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the range increases by 5 ft and the duration increases by another minute.

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