Silat (3.5e Tradition)
Back to Main Page → 3.5e Homebrew → Rules → Elementrics
Transmutation [Earth] | |
Element: | Earth |
---|---|
Prerequisites: | None |
Attack Die: | d8 |
1st Kata: | Tremorsense 30' |
2nd Kata: | +2 to Constitution for the purposes of determining Elementrics endurance |
3rd Kata: | −2 to number of rounds it takes to regain Elementrics endurance |
4th Kata: | +2 to Fortitude saves |
5th Kata: | Create Quicksand (no damage, make Reflex save DC 20 or be trapped until you make three Str DC 18 checks or drown on a 1) |
6th Kata: | Tremorsense 60' |
7th Kata: | +3 to Constitution for the purposes of determining Elementrics endurance |
8th Kata: | −3 to number of rounds it takes to regain Elementrics endurance |
9th Kata: | +3 to Fortitude saves |
10th Kata: | Improve soil (i.e. double crop yields) |
11th Kata: | Create Quicksand (no damage, make Reflex save DC 22 or be trapped until you make three Str DC 20 checks or drown on a 1) |
12th Kata: | +4 to Constitution for the purposes of determining Elementrics endurance |
13th Kata: | −4 to number of rounds it takes to regain Elementrics endurance |
14th Kata: | +4 to Fortitude saves |
15th Kata: | Tremorsense 100' |
16th Kata: | Create Quicksand (no damage, make Reflex save DC 25 or be trapped until you make three Str DC 22 checks or drown on a 1) |
17th Kata: | +5 to Constitution for the purposes of determining Elementrics endurance |
18th Kata: | −5 to number of rounds it takes to regain Elementrics endurance |
19th Kata: | +5 to Fortitude saves |
20th Kata: | Tremorsense 500' |
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.