Sense Motive (3.5e Variant Rule)

This material is published under the OGL

Sense Motive

In addition to its normal uses, characters can use Sense Motive to determine if someone is under the influence of a mind-affecting psychic skill, even if the person isn’t aware of it himself. This requires a DC 25 Sense Motive check, with no retry.



Back to Main Page 3.5e Homebrew Rules Psychic Powers Skills Existing Skills

Back to Main Page 3.5e Homebrew Character Options Skill Abilities Skill Uses

Open Game Content (place problems on the discussion page).
This is Open Game Content from Advanced Player's Manual. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains OGC from Advanced Player's Manual material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
gollark: Meat grinder deployment is not permitted by the potatOS privacy policy.
gollark: I mean, TV licensing is terrible.
gollark: The BBC is fine.
gollark: vengeance.
gollark: I really need to fix PotatOS Hypercycle.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.