Sasuke (Shinobi World Supplement)

Sasuke Uchiha

Medium humanoid (Uchiha), lawful evil


Armor Class 22 (Natural Armor)
Hit Points 88 (16d8 + 16)
Speed 55 ft.


STR DEX CON INT WIS CHA
10 (+0) 18 (+4) 12 (+1) 18 (+4) 12 (+1) 9 (-1)

Saving Throws Dex +9, Int +9
Skills Acrobatics +9, Deception +4, Intimidation +4, Investigation +9, Perception +6
Senses passive Perception 16
Languages Common
Challenge 16 (15,000 XP)


Chakra. Sasuke has 33 chakra points which he can expend. All chakra points are regained at the end of a long rest.

Evasion. When Naruto is targeted by an area effect that lets him make a Dexterity saving throw to take only half damage, such as fireball, he instead takes no damage if he succeeds on the saving throw, and only half damage if he fails the save.

Ninja Speed. Sasuke can take the dash, dodge, and disengage actions as a bonus action, and can move along vertical surfaces.

Black Chakra. Some of Sasuke's features grant him "black chakra". Black chakra can exceed his maximum chakra, and is lost at the end of a long rest. Sasuke can spend black chakra as if it were normal chakra, but if he chooses to do so he must spend an equal number of normal and black chakra. While Sasuke has more black chakra than regular chakra, he must attempt a DC 15 Charisma saving throw at the end of each of his turns. On a failure, he becomes berserk until the end of his next turn.

Sharingan. Sasuke benefits from the following:

  • Advantage on Wisdom and Dexterity saving throws.
  • Advantage on Perception checks.
  • Sasuke can sense the presence of magic and chakra within 30 feet of him. If he senses magic or chakra in this way, he can use his action to see a faint aura around any visible creature or object in the area that bears either or both, and he learns its school of magic or the chakra technique used, if any. This effect can penetrate most barriers, but is blocked by 1 foot of stone, 1 inch of Common metal, a thin sheet of lead, or 3 feet of wood or dirt.
  • Sasuke automatically detects visual illusions and genjutsu and has advantage on saving throws against them.

ACTIONS

Multiattack. Sasuke can make 3 unarmed strikes.

Unarmed Strike. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 3) bludgeoning damage.

Kunai. Thrown Weapon Attack: +9 to hit, range 30/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage. Sasuke may spend up to 3 chakra when he takes this action, making one additional attack per chakra point spent. Each additional kunai deals 3 (1d4 + 1) piercing damage on a hit.

See Sasuke's Jutsu

  • DC - 17
  • Attack bonus - +9


Sasuke and his team, Source [].

After killing Itachi, Sasuke's team Taka, originally Heibi, became an affiliate of the Akatsuki. Consisting of himself, Jugo, Karin, and Suigetsu, their first official mission was to neutralize Killer B and have his Tailed Beast get extracted, which they ultimately failed. Surviving thanks to his teammate's healing abilities, he shortly after hunted down and assassinated Danzo Shimura for his involvement in the Uchiha Massacre. After their fight, he engaged Naruto, almost going blind from overuse of his Mangekyou Sharingan, leading to him implanting Itachi's sharingan to become even more powerful.


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