Sanguine Mantle (5e Spell)
Upon casting, the target of this spell is enveloped in a fine crimson mist. For the duration of this spell, whenever a hostile creature first enters a space within 15 feet of your ward or starts their turn there, they must make a Constitution saving throw or take 5d6 necrotic damage and suffer disadvantage on the first attack roll they make before the end of their next turn. On a successful saving throw, the target takes half damage and does not suffer disadvantage on their next attack roll.
5th-level Necromancy | |
Casting time: | 1 action |
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Range: | Touch |
Components: | V, S, M (A finely crafted athame worth at least 50 GP and a vial of the caster's blood which is consumed upon casting) |
Duration: | 1 minute (Concentration) |
At Higher Levels. When you cast this spell using a spell slot of 6th level or higher the damage of this spell increases by 1d6 for every level of spell slot beyond 5th. For example, if cast as a 7th level spell, Sanguine Mantle would deal 7d6 necrotic damage.
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