SRD:Spear Weapons

Spears



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Open Game Content (place problems on the discussion page).
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gollark: So this suggests that language needs a mechanism to negotiate higher bitrates, like most communications/radio-y protocols.
gollark: Also, you have to pay more attention because you cannot look back if you miss things.
gollark: Oh, that *wasn't* LyricLy?
gollark: When speaking, you must speak at a speed you can be fairly certain the other person can understand, but you can read at arbitrary rates.
gollark: Oh, right, I worked it out, thanks LyricLy.
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