SRD:Reach Weapon

Reach Weapons

Glaives, guisarmes, lances, longspears, ranseurs, spiked chains, and whips are reach weapons. A reach weapon is a melee weapon that allows its wielder to strike at targets that aren’t adjacent to him or her. Most reach double the wielder’s natural reach, meaning that a typical Small or Medium wielder of such a weapon can attack a creature 10 feet away, but not a creature in an adjacent square. A typical Large character wielding a reach weapon of the appropriate size can attack a creature 15 or 20 feet away, but not adjacent creatures or creatures up to 10 feet away.


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gollark: What, haskell?
gollark: Template... Haskell... totally.
gollark: It's... um... Haskell?
gollark: ```rustimpl Monad<T> for Burrito<T> {}```
gollark: ```haskellclass Monad monadic where (>>=) :: monadic apples -> (apples -> monadic burritos) -> monadic burritos return :: burritos -> monadic burritos```
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