SRD:Divination School

This material is published under the OGL

Divination School

Divination spells enable you to learn secrets long forgotten, to predict the future, to find hidden things, and to foil deceptive spells.

Many divination spells have cone-shaped areas. These move with you and extend in the direction you look. The cone defines the area that you can sweep each round. If you study the same area for multiple rounds, you can often gain additional information, as noted in the descriptive text for the spell.

Divination Spells


Back to Main Page 3.5e Open Game Content System Reference Document Spells

Open Game Content (place problems on the discussion page).
This is part of the (3.5e) Revised System Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
gollark: The terra cannot be stopped. The terra has infiltrated all dragons.
gollark: Just set up a teleport with some random AP egg and I'll send a CB nebulon egg.
gollark: If you have a magi spare and an egg slot I can send a CB one to you now.
gollark: I believe the wall of doom will be hitting the AP tomorrow.
gollark: If there weren't wild dragons breeding to the cave to keep lineages short, everything would be Terrafreaky in their lineages somewhere.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.