Queen of Twisted Hearts (5e Creature)

Queen of Twisted Hearts

Medium undead, lawful evil (80%) or chaotic evil (20%)


Armor Class 14 (natural armor)
Hit Points 149 (23d8 + 46)
Speed 30 ft., fly 20 ft.


STR DEX CON INT WIS CHA
8 (-1) 18 (+4) 15 (+2) 12 (+1) 18 (+4) 24 (+7)

Saving Throws Con +6, Wis +6
Skills Persuasion +8, Intimidation +6, Deception +6, Stealth +4
Damage Resistances bludgeoning, piercing and slashing from nonmagical attacks
Damage Immunities cold, necrotic, poision
Condition Immunities exhaustion, paralyzed, poisoned, stunned
Senses darkvision 60 ft., passive Perception 14
Languages Abyssal, Common, Draconic
Challenge 12 (8,400 XP)


Innate Spellcasting. The Queen of Twisted Hearts' innate spellcasting ability is Charisma (spell save DC 18). She can innately cast the following spells, requiring no material components:

At will: Charm Person, Vicious Mockery
3/day each: bestow curse, Suggestion
1/day: Mislead

ACTIONS

Cursed Whip. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 9 (1d6 + 6) bludgeoning damage, plus 27 (6d6 + 6) psychic damage. Anyone that The Queen of Twisted Hearts whips must make a DC 10 Wisdom saving throw or be charmed for 1 hour.

Lovers Quarrel The Queen of Twisted Hearts possesses the ring of Lovers Quarrel. As a bonus action she may cast either Touched by Love or Gaze of War, without expanding a charge from the ring.

Face of Beauty. The Queen of Twisted Hearts exposes her face, forcing a creature that can see her within 5 feet of her to make a DC 16 Wisdom saving throw. On a failure, the target is stunned and must make a DC 13 Wisdom saving throw take 2d10 points of psychic damage. The target can make a DC 16 Wisdom saving throw at the start of each of its turns, ending the stunning effect on itself on a success. If a creature's saving throw against the stunning effect is successful or the effect ends early, the creature is immune to the Queen of Twisted Hearts' Face of Beauty for the next 24 hours. After the 24 hours is up any creature that saw Queen of Twisted Hearts' face forgets what it looked like.

Cursed Cards. The Queen of Twisted Hearts has a royal Deck of Many Things (13 face cards), that has been altered to summon one of the Seven Bladed Cards. This effect occurs every time The Queen of Twisted Hearts pulls a Knight card. All other card effects remain the same. The Seven Bladed Cards have the same stats as a Zombie Knight. If the deck is stolen and a knight is pulled, The Seven Bladed Cards become aggressive toward the thief.

Undead Nature. The Queen of Twisted Hearts doesn't require air, food, drink, or sleep


A black veil obscures the face of this pale woman. She wears a black dress and several pieces of extravagant ruby jewelry. In her past life she was a young, beautiful witch, who used her magical powers and charm others and act as a love doctor. But after the Prince of Newford denied her courtship, she suck vengeance against him. Using all of her power she forged a magical ring that would allow her to control the emotions of others. With this, she forced the Prince of Newford to fall in love with her, whom she then brutally killed shortly after their wedding. Afterward, she rose to power as the Queen of Newford. She kept the kingdom under and iron fist, using her powers to "play god" and mess with the emotions of others for fun. Her seven future husbands became known as the Bladed Cards, sworn to protect her at all costs. Due to constant invasions by tribes in the surrounding lands, Newford crumbled and the she was executed along with her followers. The surviving townspeople marked her grave: "The cursed Queen of Twisted Hearts" and buried her with the ring. Years later she was brought back to life by Dolos, the trickster god, to rid the world of all those who wronged her. To this day she roams the ruins of Newford, cursing anyone who comes her way.


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gollark: I am talking meta-level here; I'm not saying "culling is unhelpful" but "it doesn't actually help anything to try and shove things into the culling box".
gollark: It might not be *technically wrong* by a strict definition to say that trying to improve health standards and whatever to reduce population growth is culling, but it's not... helpful? As in, it doesn't really matter whether the relevant actions fit into [bad and emotionally charged category], but whether they're actually bad.
gollark: "Culling" is generally meant to mean something more like actively going out and killing people.
gollark: It probably comes out net-positive, if they vaccinated a lot of people and didn't have too many issues.
gollark: I am trying to think of a not very politically charged example. This is hard.
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