Phlegonian Dragon (3.5e Creatue)

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PHLEGONIAN DRAGON

Type: Dragon (Fire, Evil, Lawful, Soshokzii Vileblood)
Environment: Volcanic regions
Organization: Wyrmling, very young, young, juvenile, and young adult: solitary or clutch (2–5); adult, mature adult, old, very old, ancient, wyrm, or great wyrm: solitary, pair, or family (1–2 and 2–5 offspring)
Challenge Rating: Wyrmling 3; very young 4; young 6; juvenile 8; young adult 11; adult 14; mature adult 16; old 18; very old 19; ancient 21; wyrm 23; great wyrm 25
Treasure: Triple standard
Alignment: Always lawful evil
Advancement: Wyrmling 7–8 HD; very young 10–11 HD; young 13–14 HD; juvenile 16–17 HD; young adult 19–20 HD; adult 22–23 HD; mature adult 25–26 HD; old 28–29 HD; very old 31–32 HD; ancient 34–35 HD; wyrm 37–38 HD; great wyrm 40+ HD
Level Adjustment: Wyrmling +4; very young +4; young +5; others —
Phlegonian Dragons by Age
Age Size Hit Dice (hp) Str Dex Con Int Wis Cha Base Attack/
Grapple
Attack Fort Save Ref Save Will Save Breath Weapon (DC) Frightful Presence DC
Wyrmling S 6d12+18 (68) 17 14 17 14 15 14 +6/+5 +10 +8 +7 +7 2d8 (16)
Very young M 9d12+36 (107) 19 14 19 14 15 14 +9/+13 +13 +10 +8 +8 4d8 (18)
Young M 12d12+48 (132) 17 14 19 16 17 16 +12/+17 +17 +12 +10 +11 6d8 (20)
Juvenile L 15d12+75 (197) 23 14 21 18 19 18 +15/+25 +20 +14 +11 +13 8d8 (22)
Young adult L 18d12+108 (212) 27 14 23 18 19 18 +18/+30 +25 +17 +13 +15 10d8 (25) 23
Adult H 21d12+147 (272) 31 14 25 20 21 20 +21/+39 +29 +19 +15 +17 12d8 (27) 25
Mature adult H 24d12+168 (343) 33 14 25 20 21 20 +24/+43 +33 +21 +16 +19 14d8 (29) 27
Old H 27d12+216 (386) 35 14 27 22 23 22 +27/+47 +37 +23 +17 +21 16d8 (31) 29
Very old H 30d12+240 (447) 37 14 27 22 23 22 +30/+51 +41 +25 +19 +23 18d8 (33) 31
Ancient G 33d12+297 (513) 39 14 29 24 24 24 +33/+59 +43 +27 +20 +25 20d8 (35) 33
Wyrm G 36d12+360 (579) 41 14 31 24 24 24 +36/+63 +47 +30 +22 +27 22d8 (38) 35
Great wyrm G 39d12+390 (661) 43 14 31 26 27 26 +39/+67 +51 +31 +23 +29 24d8 (39) 37
Phlegonian Dragon Abilities by Age
Age Speed Initiative AC Special Abilities Caster Level SR
Wyrmling 40 ft., burrow 20 ft., fly 100 ft. (average) +2 18 (+1 size, +2 dex, +5 natural), touch 13,
flat-footed 16
Immunity to hellfire,
destroy water
lava breathing
Very young 40 ft., burrow 20 ft., fly 150 ft. (average), swim 50 ft. +2 20 (+2 dex, +8 natural), touch 12,
flat-footed 18:—
Flamewheel
Young 40 ft., burrow 20 ft., fly 150 ft. (average), swim 50 ft. +2 23 (+2 dex, +11 natural), touch 12,
flat-footed 21
Juvenile 40 ft., burrow 20 ft., fly 150 ft. (average), swim 50 ft. +2 25 (–1 size, +2 dex, +14 natural), touch 11,
flat-footed 23
Sound imitation 1st
Young adult 40 ft., burrow 20 ft., fly 150 ft. (poor), swim 50 ft. +2 28 (–1 size, +2 dex, +17 natural), touch 11,
flat-footed 26
DR 5/magic 3rd 19
Adult 40 ft., burrow 20 ft., fly 150 ft. (poor), swim 50 ft. +2 30 (–2 size, +2 dex, +20 natural), touch 10,
flat-footed 28
Ventriloquism 5th 21
Mature adult 40 ft., burrow 20 ft., fly 150 ft. (poor), swim 50 ft. +2 33 (–2 size, +2 dex, +23 natural), touch 10,
flat-footed 31
DR 10/magic 7th 22
Old 40 ft., burrow 20 ft., fly 150 ft. (poor), swim 50 ft. +2 36 (–2 size, +2 dex, +26 natural), touch 10,
flat-footed 34
Rain of Hellfire 9th 24
Very old 40 ft., burrow 20 ft., fly 150 ft. (poor), swim 50 ft. +2 39 (–2 size, +2 dex, +29 natural), touch 10,
flat-footed 37
DR 15/magic 11th 25
Ancient 40 ft., burrow 20 ft., fly 200 ft. (poor), swim 50 ft. +2 40 (–4 size, +2 dex, +32 natural), touch 8,
flat-footed 38
Veil 13th 27
Wyrm 40 ft., burrow 20 ft., fly 200 ft. (poor), swim 50 ft. +2 43 (–4 size, +2 dex, +35 natural), touch 8,
flat-footed 41
DR 20/magic 15th 29
Great wyrm 40 ft., burrow 20 ft., fly 200 ft. (poor), swim 50 ft. +2 46 (–4 size, +2 dex, +38 natural), touch 8,
flat-footed 44
Mirage arcana 17th 31

*Can also cast cleric spells and those from the Diabolic, Evil, Fire, and Law domains as arcane spells.

A phlegonian dragons don't have scales. Rather, they posses a thick hide that varies in color from metallic crimson to deep blood red that has been toughened by frequent lava bathes. The strength of its hide increases as the dragon ages, becoming thicker and harder. Its hide constantly burns with hellish flames and glows with heat. These effects intensify when the dragon is angry or about to attack, giving off an odor of sulfur and brimstone. Their vibrant color and glow makes phlegonian dragons impossible to miss in their dark, cavernous lairs. However, they often sleep in the many pools of lava that dot their territory.

Phlegonian dragons love to spend their time wading in the calderas that surround their lairs, usually fully submerging themselves in the lava.

Phlegonian dragons lair in vast underground caverns of icarus earth, where they also store their treasure. Although they collect anything that looks valuable, they prefer items that have significant heat resistance. However they will occasionally leave piles of coins in heated hole in the ground to create pools of molten metal, usually gold or bronze.

COMBAT

Typically, phlegonian dragons attack from above with their breath weapon then dive into large lava pools until they can use it again. Older dragons use their special abilities, such as hellfire storm, to strike their target from above while the simultaneously attacking with a recharged breath weapon from the safety of the lava. Phlegonian dragons run from a fight only if they are severely damaged, since they view retreat as cowardly.

Breath Weapon (Su): A phlegonian dragon has one type of breath weapon, a cone of hellfire.

Flamewheel (Ex):

Lava Breathing (Ex): A phlegonian dragon can breathe in lava indefinitely and can freely use its breath weapon, spells, and other abilities while submerged.

Destroy Water (Sp): A phlegonian dragon of any age can use this ability three times per day to cause all water within range to evaporate. It works like the create water spell, except that the dragon can destroy water instead of creating it, which automatically spoils unattended liquids containing water. Magic items (such as potions) and items in a creature’s possession must succeed on a Will save (DC equal to that of the dragon’s frightful presence) or be ruined. This ability is the equivalent of a 1st-level spell.

Rain of Hellfire (Sp): A old or older phlegonian dragon can cause 2d4 orbs of hellfire to rain from the sky for 3 rounds. Any creature struck by one of these orbs takes 2d6 points of bludgeoning damage (no save) and receives no saving throw against the orb’s hellfire damage (see below). If a targeted orb misses its target, it simply explodes at the nearest corner of the target’s space. You may aim more than one meteor at the same target. Once an orb reaches its destination, it explodes in a 40-foot-radius spread, dealing 6d6 points of hellfire damage to each creature in the area. If a creature is within the area of more than one sphere, it must save separately against each.

This ability counts as a breath attack use and neither can be used for 1d4 rounds after one has been used.

Other Spell-Like Abilities: 3/day—ventriloquism (adult or older); 1/day—hallucinatory terrain (old or older), veil (ancient or older), mirage arcana (great wyrm).

Skills: Bluff, Hide, and Spellcraft are considered class skills for phlegonian dragons.


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