Permanency (5e Spell)

This spell makes certain other spells permanent. You cast the desired spell and then follow it with the permanency spell. Spells cast on other creatures, objects or locations (not on you) are vulnerable to dispel magic as normal. If you are targeted by a successful dispel magic or are within the area of an antimagic field, any spells that have been made permanent by this spell are suppressed until you complete a long rest. Depending on the spell you wish to make permanent, you must be of a minimum caster level as listed below.

Permanency
5th-level evocation
Casting time: 1 action
Range: Variable, see text
Components: V, S
Duration: Permanent

You can make the following spells permanent in regard to yourself:

Spell Minimum Caster Level
Comprehend languages9th
Expeditious retreat9th
Jump9th
Longstrider9th
Detect magic9th
Darkvision10th
See invisibility10th
Arcane eye11th
Tongues11th

In addition to personal use, permanency can be used to make the following spells permanent on yourself, another creature, an area, or an object (as appropriate):

Spell Minimum Caster Level
Animal friendship9th
Nondetection11th
Enlarge/reduce9th
Resistance9th
Magic fang9th
Minor illusion9th
Magic fang, greater11th
Telepathic bond13th
Friends14th

Additionally, the following spells can be cast upon objects or areas only and rendered permanent:

Spell Minimum Caster Level
Alarm9th
Dancing lights9th
Glyph of warding9th
Zone of truth9th
Invisibility10th
Magic mouth10th
Web10th
Gust of wind11th
Stinking cloud11th
Wall of fire12th
Fog cloud12th
Wall of force13th
Animate objects14th
Symbol (any one symbol per casting)15th
Passwall15th
Prismatic wall16th
Programmed illusion17th

The DM may allow other selected spells to be made permanent.

Much like magic items, a creature, item, or area can only attune to three permanent spells at one time. You can end your attunement to a permanent spell on yourself at any time. You can end your attunement to an area, item or other creature or person only if you are the caster or through the use of spells (see above).

Once attunement is ended that spell also ends and is no longer permanent, and its benefits cannot be regained unless the spell and permanency is cast again.


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