Patriarch (3.5e Template)
Patriarch
3e Summary::Patriarchs are some of the most ancient and most powerful beings of their race.
Patriarchs are wise, powerful members of their race who more than likely lead the others of their race, becoming alpha males, kings, queens, or messiahs. Despite their great age they are not fragile, on the contrary, they seem to become tougher and stronger the longer they live, and the longer they fight.
Creating a Patriarch
Patriarch is an inherited template that can be added to any living creature with a physical body and an Intelligence score of 2 or higher (referred to hereafter as the base creature).
Hit Dice
Increase base creature’s racial HD by one die size, to a maximum of d12. Do not increase class HD.
Speed
Equal to the base creatures base land speed +20 ft.
Armor Class
Patriarch creatures gain a +5 insight bonus to AC and a +5 natural armor bonus (if the creature already has natural armor, use whichever is better).
Attacks
A patriarch creatures BAB increase to become equal to its total ECL if it wasn't already equal to its total ECL. Do not increase BAB granted by class levels.
Damage
A patriarch creature gains a +5 insight bonus on Damage rolls for all melee and ranged attacks.
Special Qualities
A patriarch creature retains all the special qualities of the base creature and also gains damage reduction 10/-. If the base creature already has damage reduction, use whichever is better.
Abilities
Increase from the base creature as follows: Str +8, Dex +4, Con +4, Int +6, Wis +8, Cha +6.
Skills
The patriarch creature gains a +5 competence bonus on all its skill checks.
Feats
A Patriarch gains 4 bonus feats
Organization
Patriarch creatures often to rise to become leaders of their race, becoming icons of strength and will. Groups of multiple patriarchs of the same race are extremely rare, seeing as creatures with the potential to become patriarchs are rare themselves.
Challenge Rating
As base creature +5
Advancement
By either HD or character class