Paranoia (3.5e Spell)


3e Summary::Makes all targets paranoid and lowers their dispositions toward each other.

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Paranoia
Enchantment (Compulsion) [Mind-Affecting Effect]
Level: Tarot 4
Components: V, F
Casting time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Area: All Living Creatures within a 15-ft. radius
Duration: Concentration
Saving Throw: Will negates
Spell Resistance: Yes

This spell instills a powerful paranoia in the targets. Those failing the saving throw are convinced that others are out to get them. For everyone affected, reduce the attitude for every other creature (even allies) by two stages (i.e. helpful becomes indifferent, indifferent becomes hostile, etc.).

Arcana

This spell can only be cast using 7 of Cups as a focus.

Open Game Content (place problems on the discussion page).
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gollark: How does it even do outputs? MANY pointers?
gollark: Imagine NOT having sufficient metaprogramming capability to generate optimized parsing code at compile time?!
gollark: Is that parsed at *runtime*? Ew.
gollark: This is inferior to binary parser combinators.
gollark: Memetic hazard transmission, yes.
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