Organic Graft (5e Spell)
You instill necrotic energy into a part of a creature, then graft it onto yourself. While casting the spell, you hold the creature part onto yourself for the casting time. The part must be animal-like, as determined by the DM. The effect depends on the part used:
- If it is a small bit of flesh or tissue, you gain 2d6 + 3 hit points. Your hit point maximum is increased by the amount healed for the duration of the spell.
3rd-level Necromancy (ritual) | |
Casting time: | 1 minute |
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Range: | Self |
Components: | V,S,M(A a severed finger soaked in pickle juice and a pinch of adhesive; a severed limb, digit, or other part of a creature, which the spell consumes.) |
Duration: | 8 hours |
At Higher Levels. When you cast this spell using a spell slot of Xth level or higher
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